From kde-devel Fri Apr 29 09:00:29 2005 From: David Faure Date: Fri, 29 Apr 2005 09:00:29 +0000 To: kde-devel Subject: Re: scons as a build system for kdegames Message-Id: <200504291100.29417.faure () kde ! org> X-MARC-Message: https://marc.info/?l=kde-devel&m=111476529300066 On Friday 29 April 2005 10:58, Stephan Kulow wrote: > Am Freitag 29 April 2005 10:51 schrieb David Faure: > > Sure python is installed. But how does a build system which doesn't create .la files > > manage portability on systems where .la files are needed, e.g. for dlopening, > > including dependent libraries (which are usually listed in the .la file)? > Sure it can't do that? .la files are really pretty easy to write. Dependent libraries > in .la files are only really needed when linking statically - and we do not support > that anyway. So you would need to write out .la files to please lt_dlopen. Ah I see. Didn't realize that you can write .la files by hand without using libtool. > > scons is probably great on linux and *BSD, but did anyone try it on the > > more "exotic" platforms that KDE supports? > > > Like Windows? I heared rumours ;) I was more thinking of Mac OS X, and yes, AIX and HP-UX. > I'm also very interested in hearing problems with it on AIX and HP-UX, but I'm > afraid we will hear after 4.0 about these problems ;( Yeah. -- David Faure, faure@kde.org, sponsored by Trolltech to work on KDE, Konqueror (http://www.konqueror.org), and KOffice (http://www.koffice.org). >> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<