From kde-devel Fri Apr 29 02:14:47 2005 From: LiuCougar Date: Fri, 29 Apr 2005 02:14:47 +0000 To: kde-devel Subject: Re: scons as a build system for kdegames Message-Id: <9558067805042819145bb25df4 () mail ! gmail ! com> X-MARC-Message: https://marc.info/?l=kde-devel&m=111474094723673 really hope this could be merged into standard KDE distro: used by all kde packages. (I assume python is installed in any *nix systems) On 4/28/05, Nagy Thomas wrote: > Hello, > > I have managed to port kdegames completely to the > bksys/scons scheme. For this kdegames cvs has been > used. The way some programs are build (ksokoban, kolf) > have slowed me down somewhat :) > > It is fairly pleasant not to have to re-create > Makefiles all the time and to have the targets > rebuilded when the compilation rules change. > It is also fairly easy to comment modules when you > don't want to have them installed or compiled. > > The scripts can be found there (200kb archive): > http://freehackers.org/~tnagy/kdegames_scons_scripts.tar.bz2 > and the big archive is there (9Mb): > http://freehackers.org/~tnagy/kdegames-onscons.tar.bz2 > > The only things missing currently are the installation > of some highscore files and the config.h handling (and > of course some testing). > Concerning the possible import by an IDE, bksys > provides helpers (KDEprogram, KDEshlib) that could be > used to dump the build configuration by running scons > (it will be still easier than parsing makefile > commands ..). > > Enjoy, > Thomas > > Note: scons is _inside_ for those who do not have it > already - run ./unpack_local_scons.sh and then ./scons > > > __________________________________________________________________ > Découvrez le nouveau Yahoo! Mail : 250 Mo d'espace de stockage pour vos mails ! > Créez votre Yahoo! Mail sur http://fr.mail.yahoo.com/ > -- "People's characters are strengthened through struggle against difficulties; they are weakened by comfort." - Old Chinese adage >> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<