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List: kde-devel
Subject: why doesn't this code paint on screen like it should?
From: Mathias Homann <Mathias.Homann () eregion ! de>
Date: 2004-09-26 8:44:40
Message-ID: 200409261044.42568.Mathias.Homann () eregion ! de
[Download RAW message or body]
Hi,
i can't see why this code doesnt draw in my window...
of course it is compiled with DEBUG defined, i see the cout << happen
in konsole.
any hints?
bye,
MH
void kannasaver::draw_kana()
{
/// @todo implement me
QWidget *mywidget = qApp->mainWidget();
QPainter paint;
paint.begin(this);
int mywidth = mywidget->rect().width();
int myheight = mywidget->rect().height();
setBackgroundColor( QColor(black) );
erase();
paint.setClipping(false);
paint.setPen( Qt::white );
#ifdef DEBUG
paint.drawText( 10,10, (const QString)"test", -1, QPainter::Auto);
cout << "Breite: " << mywidth << "; Höhe: " << myheight << endl;
#endif
}
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