--===============1729111937== Content-Type: multipart/signed; protocol="application/pgp-signature"; micalg=pgp-sha1; boundary="Boundary-02=_cCq8/unQZi/1tXQ"; charset="utf-8" Content-Transfer-Encoding: 7bit --Boundary-02=_cCq8/unQZi/1tXQ Content-Type: text/plain; charset="utf-8" Content-Transfer-Encoding: quoted-printable Content-Disposition: inline On Wednesday 31 December 2003 11:01, Christian Nitschkowski wrote: > I've got a simple question about sounds. > Different applications I looked at handle it differently and I found no > info about this on the net, so I ask here. > When I want to install some sounds for my app - where should they go? > $KDEROOT/share/sounds/appname > or > $KDEROOT/share/apps/appname ? Thats depends on wether your sounds could/should be used by other applicati= ons=20 as well. Afaik games install their sounds to their private dir and kopete f= or=20 example installs it sounds (which can be used for other things) globally... Arnold =2D-=20 Get my public-key from pgp.mit.edu or pgp.uni-mainz.de --Boundary-02=_cCq8/unQZi/1tXQ Content-Type: application/pgp-signature Content-Description: signature -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.2 (GNU/Linux) iD8DBQA/8qCcuYLL1cDjHx0RAnjtAJ9dLAqyI0hpFGzj1xRcL/2VgQrJNQCfVuZc o3wou1EvOnOj2h++0Tkqy/A= =urRA -----END PGP SIGNATURE----- --Boundary-02=_cCq8/unQZi/1tXQ-- --===============1729111937== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline >> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe << --===============1729111937==--