From kde-devel Sun Apr 27 22:38:25 2003 From: Waldo Bastian Date: Sun, 27 Apr 2003 22:38:25 +0000 To: kde-devel Subject: Re: Theme Manager and Pixmap Styles. X-MARC-Message: https://marc.info/?l=kde-devel&m=105148335613615 On Sunday 27 April 2003 14:05, Alessandro Rossini wrote: > > The current theme manager already supports styles and window decorations > > somewhat, that is, the theme can specify a certain style or window > > decoration. Unfortunately it isn't possible to _include_ a specific style > > or window decoration, since that would mean including compiled code. > > Ok, but you're considering only engine styles like keramik, mofet's liquid > or qnx for example. > > > I'm not sure if there is a good pixmapped based widget style available at > > the moment. If there is it would make sense to add support for it in the > > theme manager. > > Surely most people uses engine styles, because they're more performant and > because they support transparent menus..., but for example my pixmap based > widget style Acqua and Luna or the kde3 XP style of 'speleolalex' are still > in the first places of kde-look.org (look at KDE 3.0 Styles -> most > downloads). > For these styles I had to do an install script because people really don't > know what to do with the files... > I'd like to port my Acqua in an engine style, but I've no time to do it :( > At the same time I don't think that pixmap widget style is already dead. > IMHO it's the only way to make people write styles without any knowledge of > programming. A possible solution could be for example a sort of new skel. > engine (keramik could be a good start point) where people only changes > pixmaps to make a new syle. Yes, you are absolutely right. I will improve the theme manager support for pixmap based styles / window decorations. Cheers, Waldo -- bastian@kde.org -=|[ SuSE, The Linux Desktop Experts ]|=- bastian@suse.com >> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<