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List:       kde-core-devel
Subject:    Re: fun with uic
From:       Reginald Stadlbauer <reggie () trolltech ! com>
Date:       2001-03-08 11:18:28
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On Wednesday 07 March 2001 19:04, Malte Starostik wrote:
> Am Mittwoch,  7. März 2001 19:04 schrieb Carsten Pfeiffer:
> > On Wed, Mar 07, 2001 at 06:29:44PM +0100, Malte Starostik wrote:
> > > long as the KDE widgets are not used or specified as custom widgets, so
> > > a uic/designer that does not link to KDE can grok the files. I can't
> > > see any problem if that is done in kdelibs too, a non-KDE uic will
> > > always be available as kdelibs requires a working Qt, no?
> >
> > kdelibs require a working qt, uic requires working kdelibs (when compiled
> > with -kde). So if you use -kde, you have to build qt, then kdelibs, then
> > qt/tools/designer, then the other kde-packages.
> >
> > This won't work if kdelibs already require a uic.
>
> Or: build Qt without -kde, build kdelibs, reconfigure Qt with -kde and
> recompile the designer and uic.
> IMNSHO the -kde option for Qt is a Bad Thing anyway, as it causes trouble
> when you publish .ui files that require a -kde designer but don't clearly
> state that.
> I was thinking of a much more flexible approach, that lets designer and uic
> dlopen some meta library that contains information about a widget set (such
> as kdeui) instead of "hardcoded" KDE support. But that's vapourware. For
> now I clearly vote for not configuring Qt with -kde so that .ui in kdelibs
> are no problem.

In Qt 3.0 -kde will be gone and uic/designer can load custom widgets (and 
otther stuff) via plugins. Have a look at the 3.0 snapshots.

-- 
Reggie (reggie@trolltech.com)

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