Stephan Kulow wrote: > I tried to convert "kmines" to XML gui and (almost) succeeded. > I encounter several glitches : > > - I need to add a in "ui_standard.h" for "game" menu. (Can > someone (kurt ?) correct it if this is not the appropriate place, please). Your location looks good to me. That said, the ui_standard.rc file should be a one-to-one match with what appears in the KDE UI Style Guide. So any change to either should be reflected in the other... > - for an unknown reason to me, I cannot insert new actions in the "settings" > menu ... see the output of current kmines : the xml parser create 2 > settings entries ... possibly a bug inside XMLGUI stuff :) Definitely a bug in the XMLGUI stuff. I'll have a look at that someday soon... > - I need to access somehow the "game" menu to create an almost identical > popup for RBM menu (useful when menubar is hidden) : the entries > should be the ones inside th" "game" menu + the hide menubar action. > Can this be done automagically or should it be done manually ? (seems like > a hack in kmines' main.cpp file) AFAIK, this cannot be done automagically.. but it should be! I'll have a look at this later, also. > - IMHO there are too many separators in standard "file" menu : in kedit, > there are 6 separators for 11 entries ... This goes back to the KDE UI Standards.... > - how can I insert entries in other mergelocal than the default one (I > should RTFM or RTFS but it's probably a matter of 10 key strokes for some > of you so ... :) -- Kurt Granroth | http://www.granroth.org KDE Developer/Evangelist | SuSE Labs Open Source Developer granroth@kde.org | granroth@suse.com KDE -- Putting a Friendly Face on Unix