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List:       kde-core-devel
Subject:    Re: Retirement of Binary Factory
From:       Ingo =?ISO-8859-1?Q?Kl=F6cker?= <kloecker () kde ! org>
Date:       2024-02-19 10:39:26
Message-ID: 4876479.GXAFRqVoOG () daneel
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On Montag, 19. Februar 2024 01:22:32 CET Harald Sitter wrote:
> On Sun, Feb 18, 2024 at 10:23 AM Ben Cooksley <bcooksley@kde.org> wrote:
> > On Sun, Feb 18, 2024 at 2:58 PM Loren Burkholder 
<computersemiexpert@outlook.com> wrote:
> >> Just last evening, I was downloading Filelight on a Windows machine. Due
> >> to the machine being rather ancient and slow, I ended up going for the
> >> direct binary download instead of the Microsoft Store download. The
> >> apps.kde.org page had me download from a Binary Factory link. As of
> >> right now, that link is still on https://apps.kde.org/filelight/, but it
> >> obviously doesn't work. I haven't checked the apps.kde.org source, but
> >> it seems that perhaps those URLs are automatically generated for each
> >> app, so it should be trivial to change or remove them.> 
> > It would appear that Filelight has not yet enabled themselves for any form
> > of continuous delivery builds aside from Flatpak. See
> > https://invent.kde.org/utilities/filelight/-/blob/master/.gitlab-ci.yml?r
> > ef_type=heads
> > 
> > If Filelight contributors are still interested in supporting other
> > platforms those builds will need to be added.
>
> I'm curious, why didn't you enable stuff for the things that were
> previously building on binary factory?

I have added the Windows jobs to the stable release branch of filelight (and of 
other projects creating APPX packages).

I haven't (yet?) added Windows jobs to the master branches (or the 24.02 
branches) of the 95 projects that were doing Windows builds on BF. Help is 
appreciated. Ideally by the project maintainers because they will have to care 
for the builds and it would therefore be good if they knew how the new stuff is 
configured.

And it would be good if somebody smoke-tested the Windows builds so that we 
don't waste CI/CD resources for builds that don't work.

Regards,
Ingo

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