From kde-core-devel Thu Feb 01 09:34:56 2024 From: Jonathan Riddell Date: Thu, 01 Feb 2024 09:34:56 +0000 To: kde-core-devel Subject: Re: What can we expect from our developers Message-Id: X-MARC-Message: https://marc.info/?l=kde-core-devel&m=170678005324741 MIME-Version: 1 Content-Type: multipart/mixed; boundary="--0000000000000cb87a06104eb67f" --0000000000000cb87a06104eb67f Content-Type: text/plain; charset="UTF-8" My opinion is that KDE project maintainers should aspire to get the projects into the hands of users in a way which makes it a useful tool for the user. That means ensuring the projects are packaged and distributed and updated. That's a big ask of course especially from volunteers but it would be the same of self hosted open source projects on Github or commercial proprietary projects, the difference is we have a community process where if you aren't sure how to achieve something there is probably other people who can help out. When I first took over Umbrello 20 years ago I was surprised that as well as learning C++ and Qt I'd also need to know some artwork and how to make it translatable and follow UI design. Actually making it available to users through app stores is another ask for sure but it's why I'd like that integrated into processes like the KDE Gear release service so projects can offload some of the work. There seems to be minimal interest in this though which I worry keeps KDE projects back. Jonathan --0000000000000cb87a06104eb67f Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
My opinion is that KDE project maintainers should asp= ire to get the projects into the hands of users in a way which makes it a u= seful tool for the user.=C2=A0 That means ensuring the projects are package= d and distributed and updated.=C2=A0 That's a big ask of course especia= lly from volunteers but it would be the same of self hosted open source pro= jects on Github or commercial proprietary projects, the difference is we ha= ve a community process where if you aren't sure how to achieve somethin= g there is probably other people who can help out.=C2=A0 When I first took = over Umbrello 20 years ago I was surprised that as well as learning C++ and= Qt I'd also need to know some artwork and how to make it translatable = and follow UI design.=C2=A0 Actually making it available to users through a= pp stores is another ask for sure but it's why I'd like that integr= ated into processes like the KDE Gear release service so projects can offlo= ad some of the work.=C2=A0 There seems to be minimal interest in this thoug= h which I worry keeps KDE projects back.

Jonathan<= /div>

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