--nextPart1241777.dNhleAiY2I Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Content-Disposition: inline On Thursday 28 September 2006 16:07, Albert Astals Cid wrote: > Both at the kdegames BOF and kdeedu BOF there was discussion about if > programs created enterely in Ruby/Python/etc are going to be allowed to be > in main modules of kde for KDE 4. > > No one found any policy against it but no one found a policy for it neith= er > so we are somewhat unsure if it is allowed or not. > > Could we get a clear "Yes"? That's unlikely to happen, given that it's about programming languages, but= =20 here's my: "Yes, of course, naturally, it would be insanely stupid not to allow it." The bindings are stable and there are many applications for which=20 python/ruby/whatever is a much better choice than C++. =2D-=20 Boudewijn Rempt=20 http://www.valdyas.org/fading/index.cgi --nextPart1241777.dNhleAiY2I Content-Type: application/pgp-signature -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQBFG9hgdaCcgCmN5d8RAp4ZAKCXZczX2AktICoVuERfwkTgmg0UowCaA/1A 4NC/6L0A9BfKXmed0Isyf5s= =teza -----END PGP SIGNATURE----- --nextPart1241777.dNhleAiY2I--