From kde-core-devel Tue Sep 16 09:36:20 2003 From: Stephan Kulow Date: Tue, 16 Sep 2003 09:36:20 +0000 To: kde-core-devel Subject: Re: little reminder on the 3.2 release schedule X-MARC-Message: https://marc.info/?l=kde-core-devel&m=106370611426803 On Tuesday 16 September 2003 10:24, Cornelius Schumacher wrote: > On Tuesday 16 September 2003 09:53, Stephan Kulow wrote: > > > > I agree that if you read the release plan with one eye blind, you can read > > out of it, that you can commit features til one day before the release > > candidate, but I guess I expected some common sense in reading it. E.g. > > when the documentation is frozen in week 40, how does it make sense to > > commit new features in week 44? > > Document features before implementation is finished? That's not too uncommon. Implementation finished as in works, no? Implementation finished as you can get an overview what it's supposed to do, yes. > > > But exactly to iron out misunderstandings like this, I wrote the mail NOW > > and not in october :) > > Then you should also clarify the release plan on the web. Currently it's > confusing. E.g. it says "Monday November 3rd, 2003: i18n string freeze" in > the text and "Week 40: i18n string freeze" in the table (week 40 is end of > September). Well, the wording is confusing, but I don't know better terms either. Week 40: major message freeze, single strings are still possible to change - after all we're in a beta then and bugs reported will be only possible to fix with new strings/changed strings. But e.g. systematic style guide changes I would not like to see after that. Week 45: translators finish their work, we're heading binaries. As you can read in the release schedule, week 45 has a point where it's still open if it continues as this or if we need another cycle. _But_ that's for bug fixes, features are supposed to be long in CVS then. As I said, if you have important features not beeing finished, tell and we need to come up with a solution. One possible beeing alpha2. Greetings, Stephan -- There may be no I in TEAM, but a M and an E.