> > > > Perhaps antlr and cql are not the best examples, but (at least with > > > > antlr) you have to read the source to figure out many things. > > > > (Further, newcomers to KDE/QT development would atleast have heard of > > > > the STL; the learning curve is not so steep for them.) Apart from > > > > std::vector, STL code is probably of as high a quality as QTL > > > > for most reasonable implementations. > > > > > > There is no significant learning curve for Qt. It's *trivial* in > > > comparison to STL. Also, you cannot talk about "most reasonable > > > implementations". KDE has to work and be developed on MANY platforms, > > > not just gcc/linux. HP-UX, AIX, Solaris, *BSD, Tru64, IRIX, for > > > instance. Have you used STL on all of those? I've used it on all but > > > Tru64. I've also used Qt on all of those but Tru64. > > > > I want to stress this. The degree of support for the STL is quite > > different on different UNIX platforms. Some features are simply not > > implemented others are buggy. > > Could you be please more specific about this? What errors do you get when > compiling some KDE code at already uses STL (listed in one mail above, e.g. > kdesdk/cervisia)? When I asked on kde-cvs@, from your answer > http://lists.kde.org/?l=kde-cvs&m=105155654610177&w=2 it looked like the > compiler has problems with KDE in general, even without STL (e.g. namespace > problems). I don't have the non-Linux Boxes available right now (actually our software people do the main work right now). I will try to gather some information in my office the next days. But you shouldn't be worried about this KDE namespace stuff. This was a compiler bug which has been fixed by SGI (see http://lists.kde.org/?l=kde-devel&m=102647305325536&w=2). On IRIX some c* include files are not available (cstdlib, ctime, cassert). Instead you have to use the usual c pendants (stdlib.h, time.h, assert.h). Furthermore one has use the C++ include files which don't end with *.h ( / , etc.). Prefixing C++ calls with std:: is another common compile fix. Don't ask me why this is necessary. Is this due to compiler bugs or is this simply C++ standard? Who knows? I am not an C++ wizard but more an admin guy. So the use of 'vector' in KDE is not a real problem. IMHO it's just gcc 3.2 which doesn't seems as pedantic as other compilers. You just have to take care about these std::, vs. like stuff. -- Marcus