> Keep in mind though - the problem with duplication is choice > vs. fragmentation, not the mere existence of duplication. As I said > before, people *like* choosing from multiple email clients. What they > don't like is say not being able to choose the best email client, > because of their choice of web browser. Or losing possible users due > to choice of devel platform. Or having to set up MIME handlers 6 > times. What you're missing here is that often it *is* the platform is what makes something the best e-mail client or web browser for many people. Konqueror and KMail and KNode and Kopete are good in large part because they're KDE applications. It's their heritage that in large part makes them enjoyable to people. And no, it's not just a toolkit. Say LyX1.3/Qt -- a great application I use alot and greatly appreciate -- it doesn't /feel/ the same. What you're proposing here will damage a lot of those traditions. It's like your BlueCurve(R) - it may be (nominally) unified, but without life, without culture. It's shallow. It doesn't fit in anywhere, really. It's the Windows approach to the desktop -- unification through bland boxes, marginal consistency, and through common use of questionable technology. In fact, what I think makes KDE special, and in many ways better than Windows, is that there is a consistent interplay of technology and feel, of a culture almost that means that applications will respond to the users in a certain distinctive way. Yes, it's all subjective. Best things often are. Of course, your public statements already show that you don't understand the concept of a Desktop Environment. And no, KDE is no "desktop shell", so please stop treating it as such! > itself, it gives users choice, and it gives us "failover" (if one > project fails we have others to pick up the slack). The problem is > when the stuff is not orthogonal/interoperable. Is it? The problem in my book is when people put down their bugfixing tools, stop listening to what their long-time users are saying and start heading off to some far-away land with no compass and map. Sure, plenty of discoveries are made that way, but so are even more shipwrecks. So I don't know about you, but I'll be away fixing some bugs, and then may be talking to some users, to see what they'd like. -S.E.