On Montag, 22. April 2002 13:08, Thomas Diehl wrote: > Am Montag, 22. April 2002 12:25 schrieb Ralf Nolden: > > kdetoys are just for wasting time or unnecessary in general just like > > games :) (well, considering that both can give you a creative pause, but > > they are not "serious" parts of the desktop regarding them as creativity > > applications). They would fit into the games section quite nicely > > Sorry, but I don't think hardly any gamer will agree to this. Just ask > yourself what is really important for a game (rules, players, targets, > clear defined beginnings and endings in most cases) and ask yourself what > this has got to do with tea cooker, kaphorism, or the world clock. > > And putting them together as submenus into something like "leisure" would > give us too much nesting (Leisure -> Games -> Card Games -> KPat). Nesting is a necessity of a k/start menu. The tradeoff has to be made between the nesting deepness and offering a good overview over each level. As kdetoys are rarely used (not for production use anyway), their level of importance in the K menu shouldn't be top-priority as they are now with their own top-entry in the K menu. This is what I tried to reduce by this, and the only section they would fit into would be games, and everyone could find them there. Ralf > > Regards, > > Thomas -- We're not a company, we just produce better code at less costs. -------------------------------------------------------------------- Ralf Nolden nolden@kde.org The K Desktop Environment The KDevelop Project http://www.kde.org http://www.kdevelop.org