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List: kde-core-devel
Subject: Re: Using ogg instead of wav (was: [Kde-games-devel] Re: Sounds for
From: Alex Zepeda <jazepeda () pacbell ! net>
Date: 2002-01-14 9:04:35
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On Sun, Jan 13, 2002 at 03:03:02PM +0100, David Faure wrote:
> > > I don't think so. We don't hard require audiofile either afaik. And
> > > libogg hasn't even a release (only a candidate)
> >
> > Well, it wouldn't have to be a hard requirement for libogg either. If the
> > playobject is missing at runtime you just don't hear the sounds.
>
> ...whereas you can hear them currently, so this would be a stepback.
> I suggest delaying until libogg is released, at least.
> And putting it in kdesupport for developers' convenience then.
Well, if you don't have libaudiofile installed.. you won't hear anything
in WAV format, right?
From what I can tell, the ogg/vorbis API has remained pretty stable. If
nothing else, the file format has as well.
- alex
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