[prev in list] [next in list] [prev in thread] [next in thread]
List: kde-commits
Subject: [gcompris/devel2] src/activities: update memory sound descriptions as there are no more violinist
From: Bruno Coudoin <bruno.coudoin () gcompris ! net>
Date: 2014-12-31 18:34:12
Message-ID: E1Y6O60-0001M6-Iu () scm ! kde ! org
[Download RAW message or body]
Git commit 525e032a0d10b8eb871b4b22804667c5181e82e3 by Bruno Coudoin, on be=
half of Johnny Jazeix.
Committed on 30/12/2014 at 14:17.
Pushed by bcoudoin into branch 'devel2'.
update memory sound descriptions as there are no more violinist
M +2 -2 src/activities/memory-sound-tux/ActivityInfo.qml
M +3 -3 src/activities/memory-sound/ActivityInfo.qml
M +1 -1 src/activities/menu/ActivityInfo.qml
http://commits.kde.org/gcompris/525e032a0d10b8eb871b4b22804667c5181e82e3
diff --git a/src/activities/memory-sound-tux/ActivityInfo.qml b/src/activit=
ies/memory-sound-tux/ActivityInfo.qml
index ae70950..8752a6a 100644
--- a/src/activities/memory-sound-tux/ActivityInfo.qml
+++ b/src/activities/memory-sound-tux/ActivityInfo.qml
@@ -9,9 +9,9 @@ ActivityInfo {
title: qsTr("Audio memory game against Tux")
description: qsTr("Play the audio memory game against Tux")
// intro: "Take turns competing against Tux by clicking on a card and fin=
ding its double."
- goal: qsTr("Train your audio memory and remove all the violinists Tux.")
+ goal: qsTr("Train your audio memory and remove all the cards.")
prerequisite: ""
- manual: qsTr("A set of violinist Tux is shown. Each Tux has an associate=
d sound, and each sound has a twin exactly the same. Click on a Tux to see =
its hidden sound, and try to match the twins. You can only activate two Tux=
at once, so you need to remember where a sound is, while you listen to its=
twin. When you turn over the twins, they both disappear.")
+ manual: qsTr("A set of cards is shown. Each card has an associated sound=
, and each sound has a twin exactly the same. Click on a card to see its hi=
dden sound, and try to match the twins. You can only activate two cards at =
once, so you need to remember where a sound is, while you listen to its twi=
n. When you turn over the twins, they both disappear.")
credit: ""
section: "discovery memory music"
}
diff --git a/src/activities/memory-sound/ActivityInfo.qml b/src/activities/=
memory-sound/ActivityInfo.qml
index 776d946..7d20db1 100644
--- a/src/activities/memory-sound/ActivityInfo.qml
+++ b/src/activities/memory-sound/ActivityInfo.qml
@@ -7,11 +7,11 @@ ActivityInfo {
author: "JB BUTET <ashashiwa@gmail.com>"
demo: true
title: qsTr("Audio memory game")
- description: qsTr("Click on Tux the violinist and listen to find the mat=
ching sounds")
+ description: qsTr("Click on cards and listen to find the matching sounds=
")
// intro: "Click on an audio card and find its double."
- goal: qsTr("Train your audio memory and remove all the violinists Tux.")
+ goal: qsTr("Train your audio memory and remove all the cards.")
prerequisite: ""
- manual: qsTr("A set of violinist Tux is shown. Each Tux has an associate=
d sound, and each sound has a twin exactly the same. Click on a Tux to see =
its hidden sound, and try to match the twins. You can only activate two Tux=
at once, so you need to remember where a sound is, while you listen to its=
twin. When you turn over the twins, they both disappear.")
+ manual: qsTr("A set of cards is shown. Each card has an associated sound=
, and each sound has a twin exactly the same. Click on a card to see its hi=
dden sound, and try to match the twins. You can only activate two cards at =
once, so you need to remember where a sound is, while you listen to its twi=
n. When you turn over the twins, they both disappear.")
credit: ""
section: "discovery memory music"
}
diff --git a/src/activities/menu/ActivityInfo.qml b/src/activities/menu/Act=
ivityInfo.qml
index f7edbaa..2221525 100644
--- a/src/activities/menu/ActivityInfo.qml
+++ b/src/activities/menu/ActivityInfo.qml
@@ -19,7 +19,7 @@ The following icons are displayed from right to left.
Tux Plane - About GCompris
Quit - Quit GCompris (ctrl-q)
The stars show suitable age groups for each game:
- 1, 2 or 3 simple stars - from 2 to 6 years old
+ 1, 2 or 3 simple stars - from 2 to 6 years old
1, 2 or 3 complex stars - 7 years and up
Shortcuts:
ctrl-b Show or Hide the control bar
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic