[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-commits
Subject:    [pairs/stack3457] game: removed trailing spaces from Qt code
From:       Heena Mahour <heena393 () gmail ! com>
Date:       2014-07-01 11:44:54
Message-ID: E1X1wUY-0004ug-63 () scm ! kde ! org
[Download RAW message or body]

Git commit 07c40a71f259adde003421e5ef3759b26df3383e by Heena Mahour.
Committed on 01/07/2014 at 11:17.
Pushed by heenamahour into branch 'stack3457'.

removed trailing spaces from Qt code

M  +8    -8    game/carditem.cpp
M  +1    -6    game/carditem.h
M  +0    -2    game/cardtype.h
M  +1    -1    game/main.cpp
M  +1    -1    game/pairs.cpp
M  +2    -2    game/pairs.h
M  +2    -2    game/pairstheme.cpp
M  +4    -4    game/pairsthemebase.cpp
M  +4    -4    game/pairsthemebase.h
M  +15   -16   game/pairsview.cpp
M  +6    -6    game/pairsview.h
M  +3    -3    game/playersmodel.cpp
M  +4    -4    game/playersmodel.h
M  +1    -2    game/themesmodel.cpp
M  +2    -2    game/themesmodel.h

http://commits.kde.org/pairs/07c40a71f259adde003421e5ef3759b26df3383e

diff --git a/game/carditem.cpp b/game/carditem.cpp
index 6237fe4..76e95e3 100644
--- a/game/carditem.cpp
+++ b/game/carditem.cpp
@@ -46,20 +46,20 @@ CardItem::CardItem(const QSharedPointer<QSvgRenderer>& back, \
QGraphicsItem* pare  
     m_rotation = new QGraphicsRotation(this);
     m_rotation->setAxis(Qt::YAxis);
-    
+
     m_animation = new QPropertyAnimation(m_rotation, "angle", m_rotation);
     m_animation->setStartValue(0);
     m_animation->setEndValue(90);
     m_animation->setDuration(200);
     m_animation->setEasingCurve(QEasingCurve::InOutQuad);
     connect(m_animation, SIGNAL(finished()), SLOT(changeValue()));
-    
+
     m_animationBack = new QPropertyAnimation(m_rotation, "angle", m_rotation);
     m_animationBack->setStartValue(90);
     m_animationBack->setEndValue(0);
     m_animationBack->setDuration(200);
     m_animationBack->setEasingCurve(QEasingCurve::InOutQuad);
-    
+
     setTransformations(QList<QGraphicsTransform*>() << m_rotation);
     m_opacityAnimation=new QPropertyAnimation(this, "opacity", this);
     m_opacityAnimation->setStartValue(1.0);
@@ -88,13 +88,13 @@ void CardItem::setSize(const QSizeF& newSize)
 {
     if(newSize==m_back.size())
         return;
-    
+
     m_back=QPixmap(newSize.toSize());
     m_back.fill(Qt::transparent);
     QPainter p(&m_back);
     m_backRenderer->render(&p);
     m_rotation->setOrigin(QVector3D(m_back.rect().center()));
-    
+
     m_color=QPixmap(newSize.toSize());
     m_color.fill(Qt::transparent);
     if(m_type==CARD_WORD) {
@@ -106,7 +106,7 @@ void CardItem::setSize(const QSizeF& newSize)
         QPainter pixPainter(&m_color);
         m_frontRenderer->render(&pixPainter);
     }
-    
+
     if(m_type == CARD_LOGIC || m_type == CARD_SOUNDLOGIC)
     {
         setPixmap(m_color);
@@ -163,7 +163,7 @@ void CardItem::turn()
 {
     disconnect(m_media, SIGNAL(finished()), this, SLOT(turn()));
     m_activated=!m_activated;
-    
+
     m_animation->start();
 }
 
@@ -196,7 +196,7 @@ void CardItem::changeValue()
         createPath(object, audioOutput);
         object->setCurrentSource(m_source);
         object->play();
-        
+
         //We delay the emit selected until it has played, that way sounds don't \
overlap  connect(object, SIGNAL(finished()), this, SLOT(emitSelected()));
         connect(object, SIGNAL(finished()), object, SLOT(deleteLater()));
diff --git a/game/carditem.h b/game/carditem.h
index 83469a8..d58cf13 100644
--- a/game/carditem.h
+++ b/game/carditem.h
@@ -44,7 +44,6 @@ class CardItem
     public:
         CardItem(const QSharedPointer<QSvgRenderer>& back, QGraphicsItem* parent, \
QGraphicsScene* scene = 0, Phonon::MediaObject *media = 0);  virtual ~CardItem();
-        
         virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent* event);
         virtual void mousePressEvent(QGraphicsSceneMouseEvent*) {}
         void setCardPixmap(const QSharedPointer<QSvgRenderer>& renderer);
@@ -56,21 +55,17 @@ class CardItem
         void setFoundSound(const QByteArray & found);
         QByteArray foundSound() const;
         QByteArray missedSound() const;
-        
+
     public slots:
         void changeValue();
         void turn();
         void emitSelected();
 
-
-        
     signals:
         void selected(CardItem* data);
-        
     private:
         QPropertyAnimation* m_animation;
         QPropertyAnimation* m_animationBack;
-        
         CardType m_type;
         bool m_activated;
         QPixmap m_color;
diff --git a/game/cardtype.h b/game/cardtype.h
index b5263a2..d3c4762 100644
--- a/game/cardtype.h
+++ b/game/cardtype.h
@@ -25,14 +25,12 @@
 
 enum CardType {
     CARD_NONE = 0,
-    
     CARD_IMAGE,
     CARD_IMAGE2,
     CARD_SOUND,
     CARD_WORD,
     CARD_LOGIC,
     CARD_SOUNDLOGIC,
-    
     CARD_MAX_TYPE,
     CARD_FOUND
 
diff --git a/game/main.cpp b/game/main.cpp
index 03b562f..fde1335 100644
--- a/game/main.cpp
+++ b/game/main.cpp
@@ -54,7 +54,7 @@ int main(int argc, char **argv)
     KCmdLineArgs::addCmdLineOptions(options); //new
 
     KApplication app;
-    
+
     // see if we are starting with session management
     if (app.isSessionRestored())
     {
diff --git a/game/pairs.cpp b/game/pairs.cpp
index 64f7ef1..52672b6 100644
--- a/game/pairs.cpp
+++ b/game/pairs.cpp
@@ -49,7 +49,7 @@ Pairs::Pairs(const QString &file)
     setWindowIcon(KIcon("pairs"));
     setWindowTitle(qAppName());
     setCentralWidget(m_view);
-    
+
     setAutoSaveSettings();
 }
 
diff --git a/game/pairs.h b/game/pairs.h
index e394a73..3468ee8 100644
--- a/game/pairs.h
+++ b/game/pairs.h
@@ -48,9 +48,9 @@ public:
      */
     virtual ~Pairs();
     PairsView* view() const { return m_view; }
-    
+
     virtual QSize sizeHint() const { return QSize(800,500); }
-    
+
 private:
     PairsView *m_view;
     QString m_right;
diff --git a/game/pairstheme.cpp b/game/pairstheme.cpp
index 883a9c4..65377ff 100644
--- a/game/pairstheme.cpp
+++ b/game/pairstheme.cpp
@@ -38,7 +38,7 @@ PairsTheme::PairsTheme(const QString& path)
 	files = files.filter(QRegExp("*.game", Qt::CaseSensitive, QRegExp::Wildcard));
 
     Q_ASSERT(files.count()>=1 && "no games in the theme!");
-    
+
     QString themename(files.first()); //TODO: Support many games inside a theme
     Q_ASSERT(m_archive.directory()->entry(themename)->isFile());
     const KArchiveFile* file = static_cast<const \
KArchiveFile*>(m_archive.directory()->entry(themename)); @@ -81,7 +81,7 @@ QByteArray \
PairsTheme::themeData(const QString& path) const  const KArchiveEntry* entry = \
m_archive.directory()->entry(path);  if(!entry || !entry->isFile())
         return QByteArray();
-    
+
     return static_cast<const KArchiveFile*>(entry)->data();
 }
 
diff --git a/game/pairsthemebase.cpp b/game/pairsthemebase.cpp
index 9f5f66b..c56d967 100644
--- a/game/pairsthemebase.cpp
+++ b/game/pairsthemebase.cpp
@@ -132,7 +132,7 @@ void PairsThemeBase::parseElement(QXmlStreamReader &reader)
                 common[i].clear();
 //                 qDebug() << "ITEM" << item.name[i]  << "/ITEM";
             }
-            
+
 //             qDebug() << "CTYPES" << m_cardtypes << "/CTYPES";
 //             qDebug() << item.foundSound("en");
             m_items += item;
@@ -143,10 +143,10 @@ void PairsThemeBase::parseElement(QXmlStreamReader &reader)
             QString lang = reader.attributes().hasAttribute("lang") ? \
reader.attributes().value("lang").toString() : "any";  QString src = "";
             m_languages.insert(lang);
-            
+
             if(name != "element") {
                 m_cardtypes[lang].insert(name);
-            
+
                 current_type = cardNameToType(name);
                 if(current_type != CARD_WORD)
                     src = reader.attributes().value("src").toString();
@@ -190,7 +190,7 @@ void PairsThemeBase::parseElement(QXmlStreamReader &reader)
                         item.name[current_type][lang] = src;
                         break;
                 }
-                
+
                 if(current_type == m_main_type) {
                     common[current_type] = src;
                     //common[CARD_LOGIC] = src;
diff --git a/game/pairsthemebase.h b/game/pairsthemebase.h
index aafc5c7..9745c6c 100644
--- a/game/pairsthemebase.h
+++ b/game/pairsthemebase.h
@@ -37,12 +37,12 @@ public:
     QMap<QString, QString>  name[CARD_MAX_TYPE];
     QMap<QString, QString> found;
     ThemeElement(){ reset(); };
-    
+
     void reset() {
         for(int i = 0; i < CARD_MAX_TYPE; i++) name[i].clear();
         found.clear();
     };
-    
+
     QString value(CardType type, const QString& language) const;
     QStringList langlist(CardType type) const;
     QStringList foundLanglist() const;
@@ -78,7 +78,7 @@ class PairsThemeBase : public QObject, public QStandardItem
         virtual QStringList images() const = 0;
         virtual bool hasFile(const QString& path) const = 0;
         virtual QString path() const = 0;
-        
+
     protected:
         void parse(QXmlStreamReader &reader);
         void parseElement(QXmlStreamReader &reader);
@@ -100,7 +100,7 @@ class PairsThemeBase : public QObject, public QStandardItem
         CardType m_main_type;
 
         QList<ThemeElement> m_items;
-        
+
         QString m_error;
         QSet<QString> m_languages;
         QMap<QString, QSet<QString> > m_cardtypes;
diff --git a/game/pairsview.cpp b/game/pairsview.cpp
index f6ce583..815a9dc 100644
--- a/game/pairsview.cpp
+++ b/game/pairsview.cpp
@@ -63,20 +63,20 @@ PairsView::PairsView(QWidget *parent, const QString &file)
 // #ifndef QT_NO_OPENGL
 //     setViewport(new QGLWidget);
 // #endif
-    
+
     m_model = new ThemesModel(this, file);
     m_players = new PlayersModel(this);
     m_themeImagesProvider = new \
                ThemeIconsProvider(QDeclarativeImageProvider::Pixmap, m_model);
-    
+
     m_timer = new QTimer(this);
     connect(m_timer, SIGNAL(timeout()), this, SLOT(update()));
-    
+
     connect(m_players, SIGNAL(rowsRemoved(QModelIndex,int,int)), m_timer, \
                SLOT(stop()));
-    
+
 //     qmlRegisterType<ThemesModel>("org.kde.edu.pairs", 1, 0, "ThemesModel");
-    
+
     setResizeMode(SizeRootObjectToView);
-    
+
     rootContext()->setContextProperty("fgame", this);
     rootContext()->setContextProperty("themesModel", m_model);
     rootContext()->setContextProperty("playersModel", m_players);
@@ -92,12 +92,12 @@ PairsView::PairsView(QWidget *parent, const QString &file)
 
     setSource(QUrl("qrc:/qml/Main.qml"));
     Q_ASSERT(errors().isEmpty());
-    
+
     m_resizeTimer = new QTimer(this);
     m_resizeTimer->setSingleShot(true);
     connect(m_resizeTimer, SIGNAL(timeout()), SLOT(reorganizeCards()));
     connect(engine(), SIGNAL(quit()), QCoreApplication::instance(), SLOT(quit()));
-    
+
     m_media = new Phonon::MediaObject(this);
     Phonon::AudioOutput *audioOutput = new Phonon::AudioOutput(Phonon::GameCategory, \
this);  createPath(m_media, audioOutput);
@@ -128,7 +128,7 @@ void PairsView::update()
 void PairsView::cardSelected(CardItem* card)
 {
     Q_ASSERT(card);
-    
+
     if(m_last) {
         if(m_last->data(0)==card->data(0)) {
             m_last->markDone();
@@ -141,7 +141,7 @@ void PairsView::cardSelected(CardItem* card)
             connect(m_media, SIGNAL(finished()), m_last, SLOT(turn()));
             playSound(card->missedSound());
             m_players->player(m_currentPlayer)->incMissed();
-            
+
             //next player
             do {
                 ++m_currentPlayer %= m_players->rowCount();
@@ -167,11 +167,11 @@ void PairsView::newGame(const PairsTheme* theme, const QString& \
language, const  m_last = 0;
     m_cards.clear();
     QList<CardItem*> cards;
-    
+
     QDeclarativeItem* \
cardsParent=rootObject()->findChild<QDeclarativeItem*>("board");  \
playersModel()->resetPlayers();  Q_ASSERT(cardsParent);
-    
+
     QList<ThemeElement> items = theme->items();
     //int num=qMin(((rows*columns)/2)*2, items.size()); //we make it %2
     int num = items.size();
@@ -218,16 +218,15 @@ void PairsView::newGame(const PairsTheme* theme, const QString& \
language, const  cards += item1;
 
     }
-    
+
     while(!cards.isEmpty())
         m_cards += cards.takeAt(KRandom::random()%cards.size());
-    
+
     if(num % 2 == 0)
     	setRowSize(qMax(4, num/2));
     else
     	setRowSize((2*num)/3);
-    
-    
+
     QObject* cardsContext=rootObject()->findChild<QObject*>("board");
     Q_ASSERT(cardsContext);
     cardsContext->setProperty("isGameOver", QVariant(false));
diff --git a/game/pairsview.h b/game/pairsview.h
index 69fa294..ae48716 100644
--- a/game/pairsview.h
+++ b/game/pairsview.h
@@ -49,7 +49,7 @@ public:
      * Destructor
      */
     virtual ~PairsView();
-    
+
     bool isGameOver() const;
     void setRowSize(int itemsPerRow);
     int cardsNum();
@@ -57,7 +57,7 @@ public:
     PlayersModel* playersModel() const { return m_players; }
     void setLanguage(const QString &l) { m_language = l; }
     int currentPlayer() const { return m_currentPlayer; }
-    
+
     Q_SCRIPTABLE void newGame(int row, const QString& cardType);
     Q_SCRIPTABLE QString language(){return m_language;};
 	
@@ -65,20 +65,20 @@ public:
 signals:
     void gameOver();
     void currentPlayerChanged();
-    
+
 public slots:
     void checkGameOver();
     void download();
     void cardSelected(CardItem* cardData);
     void stopGame();
-    
+
 private slots:
     void update();
     void reorganizeCards(bool starting=false);
-    
+
 private:
     void playSound(const QByteArray& sound) const;
-    
+
     ThemesModel* m_model;
     CardItem* m_last;
     QList<CardItem*> m_cards;
diff --git a/game/playersmodel.cpp b/game/playersmodel.cpp
index f48d88e..743cbd9 100644
--- a/game/playersmodel.cpp
+++ b/game/playersmodel.cpp
@@ -52,13 +52,13 @@ PlayersModel::PlayersModel(QObject* parent)
 PlayersModel::~PlayersModel()
 {
     QStringList players, icons;
-    
+
     for (int i = 0; i < rowCount(); ++i) {
         PairsPlayer* p=player(i);
         players += p->text();
         icons += p->data(Qt::DecorationRole).toString();
     }
-    
+
     KConfig config;
     KConfigGroup group(&config, "NewGame");
     group.writeEntry("Players", players);
@@ -87,7 +87,7 @@ void PlayersModel::refresh()
         QString icon = icons[i];
         if(!m_playerIcons.contains(icon))
             icon = randomIcon();
-        
+
         addPlayer(name, icon);
         i++;
     }
diff --git a/game/playersmodel.h b/game/playersmodel.h
index 27abb7b..23c4cd1 100644
--- a/game/playersmodel.h
+++ b/game/playersmodel.h
@@ -38,15 +38,15 @@ class PlayersModel : public QStandardItemModel
             Time,
             Selected
         };
-        
+
         explicit PlayersModel(QObject* parent);
         virtual ~PlayersModel();
-        
+
         PairsPlayer* player(int row);
         Q_SCRIPTABLE void addPlayer(const QString& player, const QString& \
decoration);  Q_SCRIPTABLE void removePlayer(int index);
         void resetPlayers();
-        
+
     public slots:
         QVariant info(int row, const QByteArray& role);
         void toggleSelection(int row);
@@ -56,7 +56,7 @@ class PlayersModel : public QStandardItemModel
 
     private slots:
         void refresh();
-        
+
     private:
         QStringList m_playerIcons;
 };
diff --git a/game/themesmodel.cpp b/game/themesmodel.cpp
index 614c12e..416ac12 100644
--- a/game/themesmodel.cpp
+++ b/game/themesmodel.cpp
@@ -147,11 +147,10 @@ bool ThemesModel::exists(const QString& id)
 QByteArray ThemesModel::themeData(const QString& id) const
 {
     int firstSlash = id.indexOf('/');
-    
+
     const PairsTheme *theme = 0;
     if(firstSlash>=0)
         theme = themeForName(id.left(firstSlash));
-    
     if(!theme)
         return QByteArray();
 
diff --git a/game/themesmodel.h b/game/themesmodel.h
index 66e9d72..ec7ae07 100644
--- a/game/themesmodel.h
+++ b/game/themesmodel.h
@@ -41,10 +41,10 @@ class ThemesModel : public QStandardItemModel
     public slots:
         QVariant info(int row, const QByteArray& role);
         bool isPertinent(int row, const QString &type,const QString &lang);
-        
+
         /** @returns a random image from any theme */
         QString randomThemesImage() const;
-        
+
     private slots:
         void reload();
     private:


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic