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List:       kde-commits
Subject:    KDE/kdegames
From:       Wolfgang Rohdewald <wolfgang () rohdewald ! de>
Date:       2012-03-19 12:20:47
Message-ID: 20120319122047.7E4CAAC89A () svn ! kde ! org
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SVN commit 1286283 by wrohdewald:

predefined game server kajongg.org

kajongg.org runs a kajongg game server for everyone. Please try it.
You need kajongg version 4.9 which is currently only in trunk.

FEATURE:

 M  +4 -1      doc/kajongg/index.docbook  
 M  +2 -0      kajongg/src/humanclient.py  


--- trunk/KDE/kdegames/doc/kajongg/index.docbook #1286282:1286283
@@ -265,7 +265,10 @@
             selecting any other host or by manually entering a new host name and by specifying your \
password for that host. The last used password will be  proposed.
         </para><para>
-	  If you do not have an account on that server with the name you entered, you will be asked if you want \
to open an account. If you say yes, you will get a +	    The easiest way is to use the game server at \
<literal>kajongg.org</literal>. &kajongg; will show this one in the list of possible game servers. +	    \
Please note that for now <literal>kajongg.org</literal> only offers a game server but no web page or any \
other services. +        </para><para>
+	  If you do not have an account on the game server with the name you entered, you will be asked if you \
want to open an account. If you say yes, you will get a  new dialog where you can enter the wanted \
password twice. Your account will be created automatically.  </para><para>
             After a successful login onto the game server, you will get a list of tables with available \
                seats on that game server. Join a table or allocate a new table.
--- trunk/KDE/kdegames/kajongg/src/humanclient.py #1286282:1286283
@@ -66,6 +66,8 @@
         # or localName for autoPlay
         if localName not in servers:
             servers.append(localName)
+        if 'kajongg.org' not in servers:
+            servers.append('kajongg.org')
         if InternalParameters.autoPlay:
             servers.remove(localName)    # we want a unique list, it will be re-used for all following \
                games
             servers.insert(0, localName)   # in this process but they will not be autoPlay


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