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List:       kde-commits
Subject:    KDE/kdegames/kbreakout/src
From:       Frederik Schwarzer <schwarzerf () gmail ! com>
Date:       2011-03-31 2:18:03
Message-ID: 20110331021803.9B740AC8CD () svn ! kde ! org
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SVN commit 1226611 by schwarzer:

Remove useless loop.

The reason for it to be here was a secont timer that existed once.
Now both timers are merged for quite some time and the problems with
running timer when no ball is moving (player /away) are solved elsewhere.


 M  +0 -9      gameengine.cpp  


--- trunk/KDE/kdegames/kbreakout/src/gameengine.cpp #1226610:1226611
@@ -112,15 +112,6 @@
     m_elapsedTimeTimer.start();
     m_gameTimer.start();
     
-    // only restart the m_gameTimer if there are objects moving
-    bool movingObjects = false;
-    foreach (Ball *ball, m_balls) {
-        if (!ball->toBeFired) {
-            movingObjects = true;
-            continue;
-        }
-    }
-    
     hideMessage();
     emit gameResumed();
 }
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