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List: kde-commits
Subject: branches/KDE/4.6/kdegames/kolf
From: Jonathan Michael Thomas <echidnaman () kubuntu ! org>
Date: 2010-12-26 3:44:57
Message-ID: 20101226034457.82B80AC80E () svn ! kde ! org
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SVN commit 1209237 by jmthomas:
Backport r1209228 to fix compilation on ARM architectures
M +2 -2 shape.cpp
--- branches/KDE/4.6/kdegames/kolf/shape.cpp #1209236:1209237
@@ -156,8 +156,8 @@
const b2Vec2 c = toB2Vec2(m_rect.center() * Kolf::Box2DScaleFactor);
//ensure some minimum size because b2PolygonShape gets confused when its
//area is smaller than FLT_EPSILON (TODO: handle rx*ry == 0 differently?)
- const qreal rx = qMax(m_rect.width() * Kolf::Box2DScaleFactor / 2, 1e-5);
- const qreal ry = qMax(m_rect.height() * Kolf::Box2DScaleFactor / 2, 1e-5);
+ const qreal rx = qMax(qreal(m_rect.width() * Kolf::Box2DScaleFactor / 2), qreal(1e-5));
+ const qreal ry = qMax(qreal(m_rect.height() * Kolf::Box2DScaleFactor / 2), qreal(1e-5));
if (rx == ry)
{
//use circle shape when possible because it's cheaper and exact
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