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List:       kde-commits
Subject:    KDE/kdegames/kolf
From:       Stefan Majewsky <majewsky () gmx ! net>
Date:       2010-10-31 23:23:12
Message-ID: 20101031232312.26475AC8A1 () svn ! kde ! org
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SVN commit 1191709 by majewsky:

Simplify another abstrusely difficult method.

 M  +2 -9      game.cpp  
 M  +0 -1      game.h  


--- trunk/KDE/kdegames/kolf/game.cpp #1191708:1191709
@@ -3560,7 +3560,7 @@
 			sceneItem->setGame(this);
 			sceneItem->editModeChanged(editing);
 			sceneItem->setName(name);
-			addItemsToMoveableList(sceneItem->moveableItems());
+			extraMoveable.append(sceneItem->moveableItems());
 
 			newItem->setPos(x, y); 
 			newItem->setVisible(true);
@@ -3666,13 +3666,6 @@
 	setModified(false);
 }
 
-void KolfGame::addItemsToMoveableList(QList<QGraphicsItem *> list)
-{
-	QList<QGraphicsItem *>::const_iterator item;
-	for (item = list.constBegin(); item != list.constEnd(); ++item)
-		extraMoveable.append(*item);
-}
-
 void KolfGame::addNewObject(const QString& identifier)
 {
 	QGraphicsItem *newItem = m_factory.createInstance(identifier, courseBoard);
@@ -3723,7 +3716,7 @@
 	sceneItem->editModeChanged(editing);
 
 	sceneItem->setName(identifier);
-	addItemsToMoveableList(sceneItem->moveableItems());
+	extraMoveable.append(sceneItem->moveableItems());
 
 	newItem->setPos(width/2 - 18, height / 2 - 18);
 	sceneItem->moveBy(0, 0);
--- trunk/KDE/kdegames/kolf/game.h #1191708:1191709
@@ -838,7 +838,6 @@
 	void fastTimeout();
 	void putterTimeout();
 	void autoSaveTimeout();
-	void addItemsToMoveableList(QList<QGraphicsItem *>);
 
 	void emitMax();
 
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