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List:       kde-commits
Subject:    KDE/kdegames/kolf
From:       Stefan Majewsky <majewsky () gmx ! net>
Date:       2010-10-31 23:23:17
Message-ID: 20101031232317.43BAFAC8A5 () svn ! kde ! org
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SVN commit 1191711 by majewsky:

Create a Box2D world, and attach Box2D bodies to all CanvasItems.

This is unfortunately a very large patch, because it touches everything
in the CanvasItem hierarchy, the ItemFactory, the KolfGame and the
shapes at once. All these objects are closely related through Box2D's
object hierarchy (world -> bodies -> fixtures -> shapes), so these
changes can hardly be split up further.

 M  +2 -2      ball.cpp  
 M  +1 -1      ball.h  
 M  +49 -2     canvasitem.cpp  
 M  +28 -2     canvasitem.h  
 M  +3 -3      floater.cpp  
 M  +2 -2      floater.h  
 M  +53 -39    game.cpp  
 M  +18 -17    game.h  
 M  +2 -2      itemfactory.cpp  
 M  +5 -4      itemfactory.h  
 M  +113 -1    shape.cpp  
 M  +43 -0     shape.h  
 M  +5 -3      slope.cpp  
 M  +1 -1      slope.h  


http://websvn.kde.org/?view=rev&revision=1191711
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