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List:       kde-commits
Subject:    KDE/kdegames/granatier/src
From:       Mathias Kraus <k.hias () gmx ! de>
Date:       2010-01-19 21:37:04
Message-ID: 1263937024.112014.15565.nullmailer () svn ! kde ! org
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SVN commit 1077283 by mkraus:

- fix that the theme is loaded twice if the selected theme is the default one
- use the background shared renderer to render the background instead of the bomb share renderer

 M  +4 -4      gamescene.cpp  


--- trunk/KDE/kdegames/granatier/src/gamescene.cpp #1077282:1077283
@@ -65,7 +65,7 @@
     // Load the default SVG file as fallback
     bool selectedThemeIsDefault = true;
     m_rendererDefaultTheme = 0;
-    if(Settings::self()->theme() != "themes/granatier.svgz")
+    if(Settings::self()->theme() != "themes/granatier.desktop")
     {
         selectedThemeIsDefault = false;
         m_rendererDefaultTheme = new KSvgRenderer();
@@ -183,7 +183,7 @@
     QPixmap pixmapBG = backgroundSize;
     pixmapBG.fill(Qt::black);
     QPainter painterBG(&pixmapBG);
-    m_rendererBombItems->render(&painterBG, "background");
+    m_rendererBackground->render(&painterBG, "background");
     painterBG.end();
     
     //set pixmap
@@ -535,7 +535,7 @@
     m_infoOverlay->showScore();
 }
 
-//TODO: rename this fuction
+//TODO: rename this function
 void GameScene::resizeBackground()
 {
     if(views().isEmpty())
@@ -571,7 +571,7 @@
     pixmap = svgSize;
     pixmap.fill(Qt::black);
     QPainter painter(&pixmap);
-    m_rendererBombItems->render(&painter, "background");
+    m_rendererBackground->render(&painter, "background");
     painter.end();
     
     //set pixmap
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