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List: kde-commits
Subject: KDE/kdegames/granatier/src
From: Mathias Kraus <k.hias () gmx ! de>
Date: 2010-01-19 21:37:04
Message-ID: 1263937024.112014.15565.nullmailer () svn ! kde ! org
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SVN commit 1077283 by mkraus:
- fix that the theme is loaded twice if the selected theme is the default one
- use the background shared renderer to render the background instead of the bomb share renderer
M +4 -4 gamescene.cpp
--- trunk/KDE/kdegames/granatier/src/gamescene.cpp #1077282:1077283
@@ -65,7 +65,7 @@
// Load the default SVG file as fallback
bool selectedThemeIsDefault = true;
m_rendererDefaultTheme = 0;
- if(Settings::self()->theme() != "themes/granatier.svgz")
+ if(Settings::self()->theme() != "themes/granatier.desktop")
{
selectedThemeIsDefault = false;
m_rendererDefaultTheme = new KSvgRenderer();
@@ -183,7 +183,7 @@
QPixmap pixmapBG = backgroundSize;
pixmapBG.fill(Qt::black);
QPainter painterBG(&pixmapBG);
- m_rendererBombItems->render(&painterBG, "background");
+ m_rendererBackground->render(&painterBG, "background");
painterBG.end();
//set pixmap
@@ -535,7 +535,7 @@
m_infoOverlay->showScore();
}
-//TODO: rename this fuction
+//TODO: rename this function
void GameScene::resizeBackground()
{
if(views().isEmpty())
@@ -571,7 +571,7 @@
pixmap = svgSize;
pixmap.fill(Qt::black);
QPainter painter(&pixmap);
- m_rendererBombItems->render(&painter, "background");
+ m_rendererBackground->render(&painter, "background");
painter.end();
//set pixmap
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