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List:       kde-commits
Subject:    KDE/kdegames/doc/granatier
From:       Mathias Kraus <k.hias () gmx ! de>
Date:       2009-11-30 23:06:32
Message-ID: 1259622392.776436.7351.nullmailer () svn ! kde ! org
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SVN commit 1056819 by mkraus:

add the new bonuses

 AM            arena_arrow_right.png  
 AM            arena_bomb_mortar.png  
 AM            bonus_kick.png  
 AM            bonus_neutral_resurrect.png  
 AM            bonus_throw.png  
 M  +42 -2     index.docbook  


** trunk/KDE/kdegames/doc/granatier/arena_arrow_right.png #property svn:mime-type
   + application/octet-stream
** trunk/KDE/kdegames/doc/granatier/arena_bomb_mortar.png #property svn:mime-type
   + application/octet-stream
** trunk/KDE/kdegames/doc/granatier/bonus_kick.png #property svn:mime-type
   + application/octet-stream
** trunk/KDE/kdegames/doc/granatier/bonus_neutral_resurrect.png #property \
svn:mime-type  + application/octet-stream
** trunk/KDE/kdegames/doc/granatier/bonus_throw.png #property svn:mime-type
   + application/octet-stream
--- trunk/KDE/kdegames/doc/granatier/index.docbook #1056818:1056819
@@ -120,6 +120,20 @@
         The Block &ndash; this can be destroyed with a bomb, and may contain a bonus \
(or a handicap).  </para>
       <para>
+        <inlinemediaobject>
+          <imageobject> <imagedata fileref="arena_bomb_mortar.png" format="PNG" /> \
</imageobject> +          <textobject> <phrase>Arena Bomb Mortar</phrase> \
</textobject> +        </inlinemediaobject>
+        The Bomb Mortar &ndash; this will throw bombs that are placed on it to \
random places. +      </para>
+      <para>
+        <inlinemediaobject>
+          <imageobject> <imagedata fileref="arena_arrow_right.png" format="PNG" /> \
</imageobject> +          <textobject> <phrase>Arena Arrow Right</phrase> \
</textobject> +        </inlinemediaobject>
+        The Arrows &ndash; this will move the bombs that are placed on it to the \
direction they point. +      </para>
+      <para>
         If there is none of the above items, there is a hole at the ground and \
moving into it will result in falling into the deep and die. The same applies also if \
there is no wall at the edge of the arena and the player moves outside of the arena.  \
</para>  </sect2>
@@ -156,6 +170,20 @@
         </inlinemediaobject>
         Shield &ndash; makes invincible for one bomb blast.
       </para>
+      <para>
+        <inlinemediaobject>
+          <imageobject> <imagedata fileref="bonus_throw.png" format="PNG" /> \
</imageobject> +          <textobject> <phrase>Bonus Throw</phrase> </textobject>
+        </inlinemediaobject>
+        Throw &ndash; adds the ability to throw bombs. Just press the key for laying \
bombs while a bomb is below you. +      </para>
+      <para>
+        <inlinemediaobject>
+          <imageobject> <imagedata fileref="bonus_kick.png" format="PNG" /> \
</imageobject> +          <textobject> <phrase>Bonus Kick</phrase> </textobject>
+        </inlinemediaobject>
+        Kick &ndash; adds the ability to move bombs. Just run against an bomb and \
the bomb will move. +      </para>
     </sect2>
     <sect2>
       <title>The Handicaps</title>
@@ -199,7 +227,7 @@
       </para>
     </sect2>
     <sect2>
-      <title>The Neutral Bonuses (Please help me with a better name)</title>
+      <title>The ambivalent Items</title>
       <para>
       This type of bonuses are neither good nor bad, it mostly depends on the \
environment. Currently there are following neutral bonuses:  </para>
@@ -210,6 +238,13 @@
         </inlinemediaobject>
         Pandora &ndash; this contains either a bonus or a handicap.
       </para>
+      <para>
+        <inlinemediaobject>
+          <imageobject> <imagedata fileref="bonus_neutral_resurrect.png" \
format="PNG" /> </imageobject> +          <textobject> <phrase>Bonus Neutral \
Resurrect</phrase> </textobject> +        </inlinemediaobject>
+        Resurrect &ndash; this will resurrect any dead player.
+      </para>
     </sect2>
     </sect1>
   </chapter>
@@ -313,7 +348,7 @@
       The .xml file contains the actual arena map.
       <programlisting>
 &lt;?xml version="1.0"?&gt;
-&lt;Arena rowCount="13" colCount="17"&gt;
+&lt;Arena arenaFileVersion="1" rowCount="13" colCount="17"&gt;
   &lt;Row&gt;    ==== ====    &lt;/Row&gt;
   &lt;Row&gt;  ===+++++++===  &lt;/Row&gt;
   &lt;Row&gt;  =+++++_+++++=  &lt;/Row&gt;
@@ -337,6 +372,11 @@
 '+' a block item
 'x' will randomly create a block or a ground item
 '-' an ice item
+'o' a mortar item
+'u' an arrow up
+'r' an arrow right
+'d' an arrow down
+'l' an arrow left
 'p' a player position
       </programlisting>
     </para>


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