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List: kde-commits
Subject: playground/games/kolf-ng
From: Stefan Majewsky <majewsky () gmx ! net>
Date: 2009-09-22 19:09:49
Message-ID: 1253646589.544442.4040.nullmailer () svn ! kde ! org
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SVN commit 1026880 by majewsky:
Reorder base textures into a new subdirectory, and install them into a separate data \
directory.
M +4 -3 CMakeLists.txt
M +2 -11 courses/CMakeLists.txt
D courses/flat-terrain.bmp
D courses/grass_256.jpg
M +3 -3 editor/blender-model.cpp
A textures (directory)
A textures/CMakeLists.txt
A textures/default-grass.jpg courses/default-grass.jpg#1026709
A textures/default-rock.jpg courses/default-rock.jpg#1026709
A textures/default-water.jpg courses/default-water.jpg#1026762
--- trunk/playground/games/kolf-ng/CMakeLists.txt #1026879:1026880
@@ -4,14 +4,14 @@
add_definitions(${ODE_DEFINITIONS})
if(OPENGL_FOUND)
- add_definitions(-DKOLF2_WITH_OPENGL)
+ add_definitions(-DKOLF_WITH_OPENGL)
if(WIN32)
set(opengl_libs opengl32.lib glu32.lib)
endif(WIN32)
set(KOLF2_EXTRA_LINK_LIBS ${QT_QTOPENGL_LIBRARY} ${OPENGL_gl_LIBRARY} \
${OPENGL_glu_LIBRARY}) endif(OPENGL_FOUND)
-set(kolfng_SRCS
+set(kolf_SRCS
3d/renderstatemanager.cpp
3d/texturepool.cpp
editor/blender-blendthread.cpp
@@ -95,7 +95,7 @@
main.cpp
)
-kde4_add_executable(kolf-ng ${kolfng_SRCS})
+kde4_add_executable(kolf-ng ${kolf_SRCS})
target_link_libraries(kolf-ng ${KDE4_KDEUI_LIBS} ${KDEGAMES_LIBRARY} \
${ODE_LIBRARIES} ${KOLF2_EXTRA_LINK_LIBS}) # Reminder: Change ${KDEGAMES_LIBRARY} to \
"kdegames" when moving to kdegames module.
@@ -109,3 +109,4 @@
install(FILES ${kolf_xmlgui_SRCS} DESTINATION ${DATA_INSTALL_DIR}/kolf-ng)
add_subdirectory(courses)
+add_subdirectory(textures)
--- trunk/playground/games/kolf-ng/courses/CMakeLists.txt #1026879:1026880
@@ -1,15 +1,6 @@
-set(kolf_COURSES
+install(FILES
test1.kolf
test1-3d.kolf
test1-terrain.kolf
- flat-terrain.bmp
- test1-heightmap.bmp
- test2-heightmap.png
test1-texture.bmp
- grass_256.jpg
- default-grass.jpg
- default-rock.jpg
- default-water.jpg
-)
-
-install(FILES ${kolf_COURSES} DESTINATION ${DATA_INSTALL_DIR}/kolf-ng/courses)
+DESTINATION ${DATA_INSTALL_DIR}/kolf-ng/courses)
--- trunk/playground/games/kolf-ng/editor/blender-model.cpp #1026879:1026880
@@ -28,17 +28,17 @@
: QAbstractListModel(parent)
{
//default rock texture
- QString fileName = KStandardDirs::locate("appdata", \
QLatin1String("courses/default-rock.jpg")); + QString fileName = \
KStandardDirs::locate("appdata", QLatin1String("textures/default-rock.jpg")); \
Kolf::BlenderTexture* texture = new Kolf::BlenderTexture(fileName); \
texture->setRange(150, 255, 255); m_textures << texture;
//default grass texture
- fileName = KStandardDirs::locate("appdata", \
QLatin1String("courses/default-grass.jpg")); + fileName = \
KStandardDirs::locate("appdata", QLatin1String("textures/default-grass.jpg")); \
texture = new Kolf::BlenderTexture(fileName); texture->setRange(60, 140, 220);
m_textures << texture;
//default water texture
- fileName = KStandardDirs::locate("appdata", \
QLatin1String("courses/default-water.jpg")); + fileName = \
KStandardDirs::locate("appdata", QLatin1String("textures/default-water.jpg")); \
texture = new BlenderTexture(fileName); texture->setRange(0, 0, 80);
m_textures << texture;
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