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List: kde-commits
Subject: playground/games/kmj
From: Wolfgang Rohdewald <wolfgang () rohdewald ! de>
Date: 2009-07-31 21:54:15
Message-ID: 1249077255.420089.1488.nullmailer () svn ! kde ! org
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SVN commit 1005372 by wrohdewald:
only show scoring dialog when wanted
M +8 -0 Changelog
M +8 -11 src/playfield.py
--- trunk/playground/games/kmj/Changelog #1005371:1005372
@@ -1,5 +1,13 @@
25 Jul 2009 Release 0.3.2
+- only show the scoring dialog (enter hand results) if asked for. This
+ dialog can now be closed and reopened without losing its content. This
+ is as a preparation for a real playing mode where this dialog is not
+ wanted during the game.
+- player and games dialog: refine the GUI: Icons on buttons, better button
+ order, accept INS key
- do not require sipconfig module anymore
+- remove patterns from manual
+- many pylintifications
21 Jul 2009 Release 0.3.1
- convert all rules to regular expressions and remove Pattern code.
--- trunk/playground/games/kmj/src/playfield.py #1005371:1005372
@@ -572,10 +572,6 @@
"""a dialog for entering the scores"""
def __init__(self, game):
QWidget.__init__(self, None)
- if qVersion() >= '4.5.0' and PYQT_VERSION_STR >='4.5.0':
- flags = self.windowFlags()
- flags = flags & ~ Qt.WindowCloseButtonHint
- self.setWindowFlags(flags)
self.setWindowTitle(m18n('Enter the Hand Results') + ' - kmj')
self._winner = None
self.game = game
@@ -677,10 +673,9 @@
"""called when the last tile changes"""
self.fillLastMeldCombo()
-#TODO: QAction 'scoring' and kill this method
def closeEvent(self, event):
"""the user pressed ALT-F4"""
- assert self or True # quieten pylint
+ self.hide()
event.ignore()
def __getWinner(self):
@@ -1235,6 +1230,9 @@
self.actionQuit = self.kmjAction("quit", "application-exit", self.quit)
self.actionQuit.setShortcut( Qt.CTRL + Qt.Key_Q)
self.actionPlayers = self.kmjAction("players", "personal", self.slotPlayers)
+ self.actionScoring = self.kmjAction("scoring", "draw-freehand", self.enterHand)
+ self.actionScoring.setShortcut( Qt.CTRL + Qt.Key_S)
+ self.actionScoring.setEnabled(False)
self.actionAngle = self.kmjAction("angle", "object-rotate-left", self.changeAngle)
self.actionAngle.setShortcut( Qt.CTRL + Qt.Key_A)
self.actionFullscreen = KToggleFullScreenAction(self.actionCollection())
@@ -1305,6 +1303,7 @@
self.actionPlayers.setText(m18n("&Players"))
self.actionAngle.setText(m18n("&Change Visual Angle"))
self.actionGames.setText(m18n("&Load"))
+ self.actionScoring.setText(m18n("&Scoring"))
self.actionScoreTable.setText(m18nc('kmj', "&Score Table"))
self.actionExplain.setText(m18n("&Explain Scores"))
@@ -1498,15 +1497,13 @@
self.showBalance()
if self.explainView:
self.explainView.refresh()
- self.enterHand()
+ self.actionScoring.setEnabled(True)
def enterHand(self):
"""compute and save the scores. Makes player names immutable."""
if not self.handDialog:
self.handDialog = EnterHand(self)
self.connect(self.handDialog.btnSave, SIGNAL('clicked(bool)'), self.saveHand)
- else:
- self.handDialog.clear()
self.handDialog.show()
self.handDialog.raise_()
@@ -1617,8 +1614,7 @@
self.showScoreTable()
self.showBalance()
self.rotate()
- if self.roundsFinished < 4:
- self.enterHand()
+ self.actionScoring.setEnabled(self.roundsFinished < 4)
if self.explainView:
self.explainView.refresh()
@@ -1640,6 +1636,7 @@
result = self.roundsFinished == 4
if result:
self.selectorBoard.setEnabled(False)
+ self.actionScoring.setEnabled(False)
if self.handDialog:
self.handDialog.hide()
return result
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