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List: kde-commits
Subject: branches/KDE/4.2/kdelibs/kio/kio
From: Fredrik Höglund <fredrik () kde ! org>
Date: 2009-03-06 21:50:55
Message-ID: 1236376255.311376.4230.nullmailer () svn ! kde ! org
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SVN commit 936070 by fredrik:
Backport r936069.
M +17 -10 delegateanimationhandler.cpp
M +3 -2 delegateanimationhandler_p.h
--- branches/KDE/4.2/kdelibs/kio/kio/delegateanimationhandler.cpp #936069:936070
@@ -110,11 +110,23 @@
DelegateAnimationHandler::DelegateAnimationHandler(QObject *parent)
- : QObject(parent), timerId(0)
+ : QObject(parent)
{
}
+DelegateAnimationHandler::~DelegateAnimationHandler()
+{
+ timer.stop();
+ QMapIterator<const QAbstractItemView*, AnimationList*> i(animationLists);
+ while (i.hasNext()) {
+ i.next();
+ qDeleteAll(*i.value());
+ delete i.value();
+ }
+ animationLists.clear();
+}
+
AnimationState *DelegateAnimationHandler::animationState(const QStyleOption &option,
const QModelIndex &index,
const QAbstractItemView \
*view) @@ -216,10 +228,8 @@
state->time.start();
state->animating = true;
- if (!timerId)
- {
- timerId = startTimer(1000 / 30); // 30 fps
- }
+ if (!timer.isActive())
+ timer.start(1000 / 30, this); // 30 fps
}
@@ -290,11 +300,8 @@
activeAnimations += runAnimations(list, view);
}
- if (activeAnimations == 0 && timerId)
- {
- killTimer(timerId);
- timerId = 0;
- }
+ if (activeAnimations == 0 && timer.isActive())
+ timer.stop();
}
}
--- branches/KDE/4.2/kdelibs/kio/kio/delegateanimationhandler_p.h #936069:936070
@@ -22,6 +22,7 @@
#ifndef DELEGATEANIMATIONHANDLER_P_H
#define DELEGATEANIMATIONHANDLER_P_H
+#include <QBasicTimer>
#include <QMap>
#include <QLinkedList>
#include <QPersistentModelIndex>
@@ -80,7 +81,7 @@
public:
DelegateAnimationHandler(QObject *parent = 0);
- ~DelegateAnimationHandler() {}
+ ~DelegateAnimationHandler();
AnimationState *animationState(const QStyleOption &option, const QModelIndex \
&index, const QAbstractItemView *view);
@@ -97,7 +98,7 @@
private:
QMap<const QAbstractItemView*, AnimationList*> animationLists;
QTime fadeInAddTime;
- int timerId;
+ QBasicTimer timer;
};
}
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