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List: kde-commits
Subject: KDE/kdebase/workspace/libs/plasma
From: Aaron J. Seigo <aseigo () kde ! org>
Date: 2008-09-20 1:02:21
Message-ID: 1221872541.717079.6857.nullmailer () svn ! kde ! org
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SVN commit 862832 by aseigo:
fix up the rest of the math here, now anims are appropriately smooth according to the \
AnimationDriver settings
M +6 -7 animator.cpp
--- trunk/KDE/kdebase/workspace/libs/plasma/animator.cpp #862831:862832
@@ -290,8 +290,8 @@
//TODO: variance in times based on the value of animation
state->frames = frames / 3;
state->currentFrame = 0;
- state->interval = d->driver->animationDuration(animation) / state->frames;
- state->interval = (state->interval / MIN_TICK_RATE) * MIN_TICK_RATE;
+ state->interval = d->driver->animationDuration(animation) / \
qreal(state->frames); + state->interval = qMax(MIN_TICK_RATE_INT, state->interval \
- (state->interval % MIN_TICK_RATE_INT)); state->currentInterval = state->interval;
state->qobj = dynamic_cast<QObject*>(item);
@@ -339,7 +339,7 @@
int duration = d->driver->movementAnimationDuration(movement);
state->frames = (duration / 1000.0) * frames;
state->currentFrame = 0;
- state->interval = duration / state->frames;
+ state->interval = duration / qreal(state->frames);
state->interval = qMax(MIN_TICK_RATE_INT, state->interval - (state->interval % \
MIN_TICK_RATE_INT)); // state->interval = (state->interval / MIN_TICK_RATE) * \
MIN_TICK_RATE; // kDebug() << "interval of" << state->interval << state->frames \
<< duration << frames; @@ -375,8 +375,7 @@
state->currentFrame = 0;
state->curve = curve;
state->interval = duration / qreal(state->frames);
- state->interval = qMax( 1, state->interval );
- state->interval = (state->interval / MIN_TICK_RATE) * MIN_TICK_RATE;
+ state->interval = qMax(MIN_TICK_RATE_INT, state->interval - (state->interval % \
MIN_TICK_RATE_INT)); state->currentInterval = state->interval;
state->receiver = receiver;
state->slot = qstrdup(slot);
@@ -449,8 +448,8 @@
//TODO: variance in times based on the value of animation
state->frames = d->driver->elementAnimationFps(animation) / 5;
state->currentFrame = 0;
- state->interval = d->driver->elementAnimationDuration(animation) / \
state->frames;
- state->interval = (state->interval / MIN_TICK_RATE) * MIN_TICK_RATE;
+ state->interval = d->driver->elementAnimationDuration(animation) / \
qreal(state->frames); + state->interval = qMax(MIN_TICK_RATE_INT, state->interval \
- (state->interval % MIN_TICK_RATE_INT)); state->currentInterval = state->interval;
state->id = ++d->animId;
state->qobj = dynamic_cast<QObject*>(item);
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