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List: kde-commits
Subject: playground/libs/kgllib/core/kgllib
From: Rivo Laks <rivolaks () hot ! ee>
Date: 2008-07-14 18:20:25
Message-ID: 1216059625.607000.24455.nullmailer () svn ! kde ! org
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SVN commit 832455 by rivol:
Fix _EXPORTs
M +1 -1 batch.h
M +1 -1 camera.h
M +1 -1 fpscounter.h
M +1 -1 glwidget.h
M +1 -1 mesh.h
M +1 -1 textrenderer.h
--- trunk/playground/libs/kgllib/core/kgllib/batch.h #832454:832455
@@ -53,7 +53,7 @@
*
* @see Mesh
**/
-class KGLLIB_EXTRAS_EXPORT Batch
+class KGLLIB_EXPORT Batch
{
public:
/**
--- trunk/playground/libs/kgllib/core/kgllib/camera.h #832454:832455
@@ -58,7 +58,7 @@
* versa. Obviously it only works if you don't modify OpenGL matrices or
* viewport manually but use the methods of this class instead.
**/
-class KGLLIB_EXTRAS_EXPORT Camera
+class KGLLIB_EXPORT Camera
{
public:
Camera();
--- trunk/playground/libs/kgllib/core/kgllib/fpscounter.h #832454:832455
@@ -28,7 +28,7 @@
namespace KGLLib
{
-class KGLLIB_EXTRAS_EXPORT FPSCounter
+class KGLLIB_EXPORT FPSCounter
{
public:
FPSCounter();
--- trunk/playground/libs/kgllib/core/kgllib/glwidget.h #832454:832455
@@ -45,7 +45,7 @@
* All you need to do is changing class name to GLWidget and doing your OpenGL
* rendering in @ref render() method instead of @ref paintGL().
**/
-class KGLLIB_EXTRAS_EXPORT GLWidget : public QGLWidget
+class KGLLIB_EXPORT GLWidget : public QGLWidget
{
Q_OBJECT
public:
--- trunk/playground/libs/kgllib/core/kgllib/mesh.h #832454:832455
@@ -28,7 +28,7 @@
class Texture;
class Program;
-class KGLLIB_EXTRAS_EXPORT Mesh : public Batch
+class KGLLIB_EXPORT Mesh : public Batch
{
public:
Mesh();
--- trunk/playground/libs/kgllib/core/kgllib/textrenderer.h #832454:832455
@@ -93,7 +93,7 @@
*
*/
- class KGLLIB_EXTRAS_EXPORT TextRenderer
+ class KGLLIB_EXPORT TextRenderer
{
public:
TextRenderer();
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