[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-commits
Subject:    playground/libs/kgllib/core/kgllib
From:       Rivo Laks <rivolaks () hot ! ee>
Date:       2008-07-14 18:20:25
Message-ID: 1216059625.607000.24455.nullmailer () svn ! kde ! org
[Download RAW message or body]

SVN commit 832455 by rivol:

Fix _EXPORTs

 M  +1 -1      batch.h  
 M  +1 -1      camera.h  
 M  +1 -1      fpscounter.h  
 M  +1 -1      glwidget.h  
 M  +1 -1      mesh.h  
 M  +1 -1      textrenderer.h  


--- trunk/playground/libs/kgllib/core/kgllib/batch.h #832454:832455
@@ -53,7 +53,7 @@
  *
  * @see Mesh
  **/
-class KGLLIB_EXTRAS_EXPORT Batch
+class KGLLIB_EXPORT Batch
 {
 public:
     /**
--- trunk/playground/libs/kgllib/core/kgllib/camera.h #832454:832455
@@ -58,7 +58,7 @@
  *  versa. Obviously it only works if you don't modify OpenGL matrices or
  *  viewport manually but use the methods of this class instead.
  **/
-class KGLLIB_EXTRAS_EXPORT Camera
+class KGLLIB_EXPORT Camera
 {
 public:
     Camera();
--- trunk/playground/libs/kgllib/core/kgllib/fpscounter.h #832454:832455
@@ -28,7 +28,7 @@
 namespace KGLLib
 {
 
-class KGLLIB_EXTRAS_EXPORT FPSCounter
+class KGLLIB_EXPORT FPSCounter
 {
 public:
     FPSCounter();
--- trunk/playground/libs/kgllib/core/kgllib/glwidget.h #832454:832455
@@ -45,7 +45,7 @@
  * All you need to do is changing class name to GLWidget and doing your OpenGL
  * rendering in @ref render() method instead of @ref paintGL().
  **/
-class KGLLIB_EXTRAS_EXPORT GLWidget : public QGLWidget
+class KGLLIB_EXPORT GLWidget : public QGLWidget
 {
 Q_OBJECT
 public:
--- trunk/playground/libs/kgllib/core/kgllib/mesh.h #832454:832455
@@ -28,7 +28,7 @@
 class Texture;
 class Program;
 
-class KGLLIB_EXTRAS_EXPORT Mesh : public Batch
+class KGLLIB_EXPORT Mesh : public Batch
 {
 public:
     Mesh();
--- trunk/playground/libs/kgllib/core/kgllib/textrenderer.h #832454:832455
@@ -93,7 +93,7 @@
  *
  */
 
-  class KGLLIB_EXTRAS_EXPORT TextRenderer
+  class KGLLIB_EXPORT TextRenderer
   {
     public:
       TextRenderer();
[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic