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List: kde-commits
Subject: KDE/kdegames/kmines
From: Nicolas Roffet <nicolas-kde () roffet ! com>
Date: 2008-04-02 20:45:16
Message-ID: 1207169116.041818.27102.nullmailer () svn ! kde ! org
[Download RAW message or body]
SVN commit 793013 by roffet:
KGameDifficulty provides a "better" way to manage user defined levels with the value \
"KGameDifficulty::Configurable". (Less work for translators and standardized text \
between all games using it.)
M +2 -2 mainwindow.cpp
--- trunk/KDE/kdegames/kmines/mainwindow.cpp #793012:793013
@@ -94,7 +94,7 @@
KGameDifficulty::addStandardLevel(KGameDifficulty::Easy);
KGameDifficulty::addStandardLevel(KGameDifficulty::Medium);
KGameDifficulty::addStandardLevel(KGameDifficulty::Hard);
- KGameDifficulty::addCustomLevel(0, i18n("Custom"));
+ KGameDifficulty::addStandardLevel(KGameDifficulty::Configurable);
setupGUI(qApp->desktop()->availableGeometry().size()*0.4);
}
@@ -130,7 +130,7 @@
case KGameDifficulty::Hard:
m_scene->startNewGame(16,30,99);
break;
- case KGameDifficulty::Custom:
+ case KGameDifficulty::Configurable:
m_scene->startNewGame(Settings::self()->customHeight(),
Settings::self()->customWidth(),
Settings::self()->customMines());
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