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List: kde-commits
Subject: KDE/kdegames/ksudoku/src/gui/views
From: Andreas Pakulat <apaku () gmx ! de>
Date: 2007-11-01 1:48:44
Message-ID: 1193881724.966691.19356.nullmailer () svn ! kde ! org
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SVN commit 731576 by apaku:
revert my change to fix bug 151338 as it breaks the general display.
I didn't find another way to move the markers a bit down as the whole painting/sizing \
code is pretty well scattered and without much logic
M +1 -3 qsudokubutton.cpp
--- trunk/KDE/kdegames/ksudoku/src/gui/views/qsudokubutton.cpp #731575:731576
@@ -242,9 +242,7 @@
{
int w = m_ksView.width () / m_ksView.game().puzzle()->solver()->g->sizeX();
int h = m_ksView.height() / m_ksView.game().puzzle()->solver()->g->sizeY();
- //the additional space vertically is needed so the markers are also visible
- //under the thicker separation lines
- setGeometry( m_x*(w), m_y*(h+4), w, h+8);
+ setGeometry( m_x*(w), m_y*(h), w, h);
//m_qpixmap = m_qpixmap.scaled(size()); //TODO destroy old one //TODO PORT
m_needRedraw = true;//draw();
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