[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-commits
Subject:    branches/work/~dang
From:       Clarence Dang <dang () kde ! org>
Date:       2006-12-06 10:27:23
Message-ID: 1165400843.670223.22233.nullmailer () svn ! kde ! org
[Download RAW message or body]

SVN commit 610984 by dang:

Remove kolourpaint part (previous commit moved it into branches/kolourpaint/control/kde4port/TODO)


 M  +0 -50     kde-devel-2006.txt  


--- branches/work/~dang/kde-devel-2006.txt #610983:610984
@@ -1,53 +1,3 @@
-
-kolourpaint
-* port to KDE4
-* QA
-* reduce size of code (51352-28 generated lines 2006-03-23; hopefully reduce by 10KLOC)
-  - go through each class finding stuff that can be factored into kdelibs
-    (also go through bug reports), SYNC, HACK, COMPAT etc.
-  - push kpSqueezedTextLabel
-  - push kpCommandHistory out; now Qt has some command scheme in addition to
-    kdelibs, koffice and kolourpaint; see kde-core-devel for yet another
-command scheme
-  - push multicolumn toolbar out (see how rodda's KAction changes affect it
-- ask rodda)
-    - ktoolbar support multicolumn - see how krita does it
-* KParts (see bug report by zrusin)
-  - import-export for KOffice & KolourPaint
-    - look up thread in mail where I said I'd rename to "Save A Copy" etc.
-  - oldURL for error handling in general
-* smarter text tool
-* DPI GUI to close bug
-  - View / Actual Size != actual size - rename to 100%
-    but View / 100% looks weird, View / Unzoomed (100%) looks weird and
-    confused with Zoomed Thumbnail Mode
-
-* patches lying around
-* make KolourPaint fun to use & popular again by implementing easy feature
-  requests quickly
-  - e.g. aligning objects in pixel-based editor happens too often
-         - need Krita's "guide lines"
-  - find out common requests that require other programs e.g. dropshadow:
-    http://people.kde.nl/marco.html
-
--------- July 2006 ----------
-
-* push KolourPaint painting aspect into new dir imagelib/ (merge with pixmapfx)
-
-* look at new backend for 16-bit, translucency, 8-bit paletted with alpha
-  - convince Qt to implement 8-bit paletted with alpha?
-    - Very important for DOS/SDL-Linux game "Clarence's Adventure"
-  - QImage-based renderer; test ->QPixmap conversion speed, look at Krita
-    to see how speed, timer-based updater?
-  - does premultiplied format
-    - lose quality?  don't think so since 16-bit values
-    - when set alpha to 0, color dies?  is this so important?
-
-* profile startup time
-
-* arbitrary brushes
-
-
 KDE Fundamentals (must be done for KDE4 or wait 5 years):
 
 -------- December 2006 ----------
[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic