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List:       kde-commits
Subject:    branches/work/khtml-svg/rendering (silent)
From:       Nikolas Zimmermann <wildfox () kde ! org>
Date:       2006-03-30 0:11:51
Message-ID: 1143677511.687270.1995.nullmailer () svn ! kde ! org
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SVN commit 524217 by wildfox:

SVN_SILENT: remove last annoying debug output + some style changes


 M  +12 -9     render_svg_path.cpp  
 M  +1 -3      render_svg_path.h  


--- branches/work/khtml-svg/rendering/render_svg_path.cpp #524216:524217
@@ -21,10 +21,8 @@
     Boston, MA 02111-1307, USA.
 */
 
-#include <kdebug.h>
 #include <math.h>
 #include <QMatrix>
-#include <QPainterPath>
 
 #include "KCanvasPath.h"
 #include "render_svg_path.h"
@@ -73,20 +71,24 @@
 QRectF RenderPath::relativeBBox(bool includeStroke) const
 {
     QRectF result;
-    if (!m_path)
+    if(!m_path)
         return result;
 
-    if (includeStroke) {
+    if(includeStroke)
+    {
         if(!m_strokeBBox.isValid())
             m_strokeBBox = bboxForPath(true);
+
         result = m_strokeBBox;
-    } else {
+    }
+    else
+    {
         if(!m_fillBBox.isValid())
             m_fillBBox = bboxForPath(false);
+
         result = m_fillBBox;
     }
 
-    kdDebug() << k_funcinfo << result.height() << endl;
     return result;
 }
 
@@ -124,13 +126,14 @@
     return static_cast<short>(relativeBBox(true).height());
 }
 
-bool RenderPath::nodeAtPoint(NodeInfo& info, int _x, int _y, int _tx, int _ty, \
HitTestAction hitTestAction, bool) +bool RenderPath::nodeAtPoint(NodeInfo &info, int \
_x, int _y, int _tx, int _ty, HitTestAction hitTestAction, bool)  {
     // We only draw in the forground phase, so we only hit-test then.
-    //if (hitTestAction != HitTestForeground)
+    //if(hitTestAction != HitTestForeground)
     //    return false;
 
-    if (hitsPath(QPointF(_x, _y), true)) {
+    if(hitsPath(QPointF(_x, _y), true))
+    {
         info.setInnerNode(node());
         return true;
     }
--- branches/work/khtml-svg/rendering/render_svg_path.h #524216:524217
@@ -25,10 +25,8 @@
 #define RenderPath_H
 
 #include <QRect>
-#include <QPoint>
-#include <q3valuelist.h>
-#include <QPointF>
 #include <QRectF>
+#include <QPointF>
 
 #include "render_object.h"
 #include "kcanvas/KCanvasPath.h"


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