CVS commit by ingwa: Revert the fix to bug 88584 since it involves string changes, and there is a global string freeze going on. I will try to get this fix accepted once KDE 3.3.1 is out. M +8 -1 ChangeLog 1.2.14.2 M +7 -7 kpoker.cpp 1.70.2.2 --- kdegames/kpoker/ChangeLog #1.2.14.1:1.2.14.2 @@ -1,3 +1,10 @@ -2004-09-30 Inge Wallin +2004-10-01 Inge Wallin + + Revert fix to bug 88584: "Use proper poker terminology + everywhere", since there is a global string freeze right now. + I will try to negotiate with the translators when 3.3.1 is out and + see if we can fix this again. + +2004-09-30 Inge Wallin Basically, copy everything from HEAD, since the bugs are not --- kdegames/kpoker/kpoker.cpp #1.70.2.1:1.70.2.2 @@ -185,5 +185,5 @@ void kpok::initWindow() // The draw button drawButton = new QPushButton(this); - drawButton->setText(i18n("&Deal")); + drawButton->setText(i18n("&Draw")); connect(drawButton, SIGNAL(clicked()), this, SLOT(drawClick())); inputLayout->addWidget(drawButton); @@ -239,5 +239,5 @@ void kpok::initWindow() // some tips - QToolTip::add(drawButton, i18n("Continue the round")); + QToolTip::add(drawButton, i18n("Draw new cards")); QToolTip::add(potLabel, i18n("The current pot")); @@ -309,5 +309,5 @@ void kpok::newGame() // Activate the Draw button. - drawButton->setText(i18n("&Deal")); + drawButton->setText(i18n("&Draw")); drawButton->setEnabled(true); } @@ -517,5 +517,5 @@ void kpok::out() - findHumanPlayer()->getCurrentBet()); paintCash(); - drawButton->setText(i18n("&End round")); + drawButton->setText(i18n("&Draw")); } @@ -792,5 +792,5 @@ void kpok::displayWinner_Computer(PokerP startBlinking(); - drawButton->setText(i18n("&Deal new round")); + drawButton->setText(i18n("&Draw")); } @@ -852,5 +852,5 @@ void kpok::drawCardsEvent() //TODO: m_game.setState(StateBet); - drawButton->setText(i18n("&Draw new cards")); + //drawButton->setText(i18n("&Draw new cards")); } @@ -1039,5 +1039,5 @@ void kpok::displayWin(const QString& han } - drawButton->setText(i18n("&Deal new round")); + //drawButton->setText(i18n("&Deal new round")); }