--===============5228413818780841458== Content-Type: multipart/alternative; boundary="===============5602878209959612465==" --===============5602878209959612465== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: 8bit > On Jan. 22, 2014, 9:08 a.m., Alex Merry wrote: > > This seems sensible to me; however, I do wonder if ECM should also provide an ecm_mark_gui_executable function as well (I'm thinking of the case where most of the tests should be non-gui, but a handful want to display widgets). > > Aleix Pol Gonzalez wrote: > Well, we can't change the default, can we? > > Alex Merry wrote: > I don't understand what you mean. > > Aleix Pol Gonzalez wrote: > If we have a /mark as non gui/ function is because executables are /gui executables/ by default. Having an ecm_mark_gui_executable() would make this weird I'd say. > > (TBH, it seems to me cmake shouldn't know about that at all, but I take it as just a limitation on Windows (and Android)) > > Alex Merry wrote: > We have it because we call set(CMAKE_WIN32_EXECUTABLE ON) in KDECMakeSettings.cmake. CMake documentation is unforthcoming about the default in the absence of that setting, but I think it is off. A "non-GUI" (console) executable can still display widgets. - Nicolás ----------------------------------------------------------- This is an automatically generated e-mail. To reply, visit: https://git.reviewboard.kde.org/r/115211/#review48009 ----------------------------------------------------------- On Jan. 22, 2014, 11:54 a.m., Alexander Richardson wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > https://git.reviewboard.kde.org/r/115211/ > ----------------------------------------------------------- > > (Updated Jan. 22, 2014, 11:54 a.m.) > > > Review request for Build System, Extra Cmake Modules and KDE Frameworks. > > > Repository: extra-cmake-modules > > > Description > ------- > > Mark target created by ecm_add_test as non GUI by default > > This behaviour can be overriden by passing the GUI flag to the command > > > Diffs > ----- > > modules/ECMAddTests.cmake ff97d764d58c781d6c37dd08c8cb175ce500962e > > Diff: https://git.reviewboard.kde.org/r/115211/diff/ > > > Testing > ------- > > Oketeta unit tests wouldn't build on windows before this commit, now they do > > > Thanks, > > Alexander Richardson > > --===============5602878209959612465== Content-Type: text/html; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: 8bit
This is an automatically generated e-mail. To reply, visit: https://git.reviewboard.kde.org/r/115211/ |
On January 22nd, 2014, 9:08 a.m. ART, Alex Merry wrote:
This seems sensible to me; however, I do wonder if ECM should also provide an ecm_mark_gui_executable function as well (I'm thinking of the case where most of the tests should be non-gui, but a handful want to display widgets).On January 22nd, 2014, 9:09 a.m. ART, Aleix Pol Gonzalez wrote:
Well, we can't change the default, can we?On January 22nd, 2014, 9:28 a.m. ART, Alex Merry wrote:
I don't understand what you mean.On January 22nd, 2014, 9:37 a.m. ART, Aleix Pol Gonzalez wrote:
If we have a /mark as non gui/ function is because executables are /gui executables/ by default. Having an ecm_mark_gui_executable() would make this weird I'd say. (TBH, it seems to me cmake shouldn't know about that at all, but I take it as just a limitation on Windows (and Android))On January 22nd, 2014, 9:54 a.m. ART, Alex Merry wrote:
We have it because we call set(CMAKE_WIN32_EXECUTABLE ON) in KDECMakeSettings.cmake. CMake documentation is unforthcoming about the default in the absence of that setting, but I think it is off.
A "non-GUI" (console) executable can still display widgets.
- Nicolás
On January 22nd, 2014, 11:54 a.m. ART, Alexander Richardson wrote:
Review request for Build System, Extra Cmake Modules and KDE Frameworks.
By Alexander Richardson.
Updated Jan. 22, 2014, 11:54 a.m.
Repository:
extra-cmake-modules
Description
Testing
Diffs
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