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List: kde-bugs-dist
Subject: [palapeli] [Bug 211864] make pieces rotateable to increase the difficulty
From: Ian Wadham <iandw.au () gmail ! com>
Date: 2014-09-05 19:40:24
Message-ID: bug-211864-17878-m9frrgJJfp () http ! bugs ! kde ! org/
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https://bugs.kde.org/show_bug.cgi?id=211864
Ian Wadham <iandw.au@gmail.com> changed:
What |Removed |Added
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CC| |iandw.au@gmail.com
--- Comment #6 from Ian Wadham <iandw.au@gmail.com> ---
If I had time, which I don't, I would implement rotation by making it a part of
shuffling, i.e. pick a random number for each piece in the range 0 to 359.
I already modified the save-file format considerably for Palapeli v2, in which
pieces can be in holders as well as the puzzle table, but I believe the code
will accept old save-formats. The co-ordinates of pieces, relative to the
puzzle table or the holder they are in, are held simply as lines reading
<piece_number>=<pair_of_numbers>.
That could become <piece_number>=<trio_of_numbers>, with the third number being
the rotation. It would default to zero for backwards compatibility.
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