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List: kde-bugs-dist
Subject: [Bug 193808] Shading is not working when composite is enabled
From: Thomas Lübking <thomas.luebking () web ! de>
Date: 2009-05-23 20:00:43
Message-ID: 20090523200043.1AE7411F59 () immanuel ! kde ! org
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https://bugs.kde.org/show_bug.cgi?id=193808
--- Comment #2 from Thomas Lübking <thomas luebking web de> 2009-05-23 22:00:42 ---
only hits opengl backend (dri or not) and opaque windows (i.e. ARGB and
translucent windows are not affected) so a hotfix was to check shade state on
Scene::Window::isOpaque() (Client* c = dynamic_cast< Client* >( toplevel ); ...
&& !c->isShade()) but i guess fixing clipping in scene_opengl.cpp would be
cleaner :-(
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