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List: kde-bugs-dist
Subject: [Bug 175454] New: compositing off without 3D Improvement
From: Harald Nikolisin <hochglanz () muenchen-mail ! de>
Date: 2008-11-17 23:58:45
Message-ID: bug-175454-17878 () http ! bugs ! kde ! org/
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http://bugs.kde.org/show_bug.cgi?id=175454
Summary: compositing off without 3D Improvement
Product: kwin
Version: unspecified
Platform: unspecified
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: NOR
Component: compositing
AssignedTo: kwin@kde.org
ReportedBy: hochglanz@muenchen-mail.de
Version: Unbekannt (using 4.1.3 (KDE 4.1.3) "release 55.2",
KDE:KDE4:Factory:Desktop / openSUSE_11.0)
Compiler: gcc
OS: Linux (x86_64) release 2.6.25.18-0.2-default
2 Features are either broken or they are not broken but bad designed.
1. When I deactive compositing within a KDE4 session, one can clearly see that
the desktop effects are not longer present, but the 3D Performance is lost - it
could not regained for 3D apps, like a game
2. I can remember (bug 165237) that full-screen apps should not suffer from
weak 3D performace when they are started within a KDE4 session with compositing
activated - that is not realized.
In my opinion everybody can clearly see this behaviour with any 3D app - but to
back up this statement I measured a lot of times, the 3D benchmark of the
commercial game X2-The Threat. If anybody has a better idea to measure this,
let me know.
1. The average framerate of the game with my settings, is under IceWM/KDE4
without desktop effect between 34.4-34.6 fps.
2. On KDE4 with desktop effects enabeled it is between 14.4-14.7 fps
(fullscreen app should not going through the compositing?!).
If I disable desktop effects and stay within the KDE4 session the framerate
will not increase! Only when I leave the session and relogin, I get the higher
(34.x fps) framerates. I assume login out will cause to restart the X-Server.
This behaviour is more than a showstopper, when I must always logout to get a
3D app working (there are others, not only games, think about GoogleEarth)
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