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List: kde-bugs-dist
Subject: [Bug 151231] New: Scalable tiles (preferably SVG)
From: Tristan Miller <psychonaut () nothingisreal ! com>
Date: 2007-10-23 11:34:17
Message-ID: 20071023133213.151231.psychonaut () nothingisreal ! com
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http://bugs.kde.org/show_bug.cgi?id=151231
Summary: Scalable tiles (preferably SVG)
Product: kmahjongg
Version: unspecified
Platform: SuSE RPMs
OS/Version: Linux
Status: UNCONFIRMED
Severity: wishlist
Priority: NOR
Component: general
AssignedTo: mauricio tabuleiro com
ReportedBy: psychonaut nothingisreal com
Version: (using KDE KDE 3.5.8)
Installed from: SuSE RPMs
The KMahjongg window is very small when played on a high-resolution display, making \
it difficult to see and difficult to accurately select tiles with the mouse. This is \
because the tiles are drawn as fixed-resolution bitmaps. Please make the tiles (and \
therefore the entire playing area) scalable. The nicest way of doing this would be \
to use SVG tiles instead of bitmapped tiles, but even allowing integer-scaling of the \
existing bitmapped tiles would be better than nothing.
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