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List:       kde-bugs-dist
Subject:    [Bug 151231] New: Scalable tiles (preferably SVG)
From:       Tristan Miller <psychonaut () nothingisreal ! com>
Date:       2007-10-23 11:34:17
Message-ID: 20071023133213.151231.psychonaut () nothingisreal ! com
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http://bugs.kde.org/show_bug.cgi?id=151231         
           Summary: Scalable tiles (preferably SVG)
           Product: kmahjongg
           Version: unspecified
          Platform: SuSE RPMs
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: wishlist
          Priority: NOR
         Component: general
        AssignedTo: mauricio tabuleiro com
        ReportedBy: psychonaut nothingisreal com


Version:            (using KDE KDE 3.5.8)
Installed from:    SuSE RPMs

The KMahjongg window is very small when played on a high-resolution display, making \
it difficult to see and difficult to accurately select tiles with the mouse.  This is \
because the tiles are drawn as fixed-resolution bitmaps.  Please make the tiles (and \
therefore the entire playing area) scalable.  The nicest way of doing this would be \
to use SVG tiles instead of bitmapped tiles, but even allowing integer-scaling of the \
existing bitmapped tiles would be better than nothing.


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