[prev in list] [next in list] [prev in thread] [next in thread]
List: kde-bugs-dist
Subject: [Bug 66972] New: Reversed RMB scrolling behavior as an option would
From: Sami Liedes <sliedes () cc ! hut ! fi>
Date: 2003-10-31 13:56:40
[Download RAW message or body]
------- You are receiving this mail because: -------
You are on the CC list for the bug, or are watching someone who is.
http://bugs.kde.org/show_bug.cgi?id=66972
Summary: Reversed RMB scrolling behavior as an option would be
nice
Product: boson
Version: unspecified
Platform: Debian testing
OS/Version: Linux
Status: UNCONFIRMED
Severity: wishlist
Priority: NOR
Component: general
AssignedTo: boson-bugs@lists.sourceforge.net
ReportedBy: sliedes@cc.hut.fi
Version: 0.8 (using KDE KDE 3.1.4)
Installed from: Debian testing/unstable Packages
OS: Linux
To me it would seem a lot more intuitive if the RMB scrolling feature would work (or \
could be configured to work) so that the scrolling direction is reversed, as if the \
cursor "gripped" to the tile beneath it when the RMB was first depressed so that the \
net effect would seem like the world moving to the direction of the mouse movement, \
not the camera.
Alternatively I think the current method of RMB scrolling would be somewhat more \
usable if it was changed so that the scrolling wouldn't stop until the RMB is \
released. What I mean is: Let A be the point in the 2D screen where RMB was depressed \
and B be the current location of the pointer; now the speed and direction of \
scrolling would be c*AB, where c>0 is some constant. This would probably require \
actually drawing the vector between points A and B (I believe a mere line would do \
the job) to feel intuitive.
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic