[prev in list] [next in list] [prev in thread] [next in thread] 

List:       horde-dev
Subject:    Re: [dev] Horde_Graph
From:       Chuck Hagenbuch <chuck () horde ! org>
Date:       2006-10-29 18:35:47
Message-ID: 20061029133547.1l6pprgnsw888s4o () technest ! org
[Download RAW message or body]

Quoting Michael Rubinsky <mike@theupstairsroom.com>:

> Any chance for arguing a case for reinstating Horde_Graph? It was a   
> nice, simple, light-weight solution.  The pear package, Image_Graph  
> is  not as intuitive, especially when trying to integrate into horde  
> code.

You can definitely make the argument. I'm still against it, though.

My reasons are:

- graphing is complicated and a pretty huge area
- we don't have enough developers to focus real time on our own implementation
- graphing isn't a core part of what Horde is

Check out the Chart demo from http://dojotoolkit.org (under General  
Widgets) - what about using something like that?

-chuck

-- 
"we are plastered to the windshield of the bus that is time." - Chris

-- 
Horde developers mailing list - Join the hunt: http://horde.org/bounties/
Frequently Asked Questions: http://horde.org/faq/
To unsubscribe, mail: dev-unsubscribe@lists.horde.org
[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic