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List:       helix-video-cvs
Subject:    [Video-cvs] sitelib/pub/platform/unix/android/3.0
From:       xzhao () helixcommunity ! org
Date:       2011-06-14 4:04:15
Message-ID: 201106140404.p5E44I94016195 () mailer ! progressive-comp ! com
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Update of /cvsroot/video/sitelib/pub/platform/unix/android/3.0
In directory cvs01.internal.helixcommunity.org:/tmp/cvs-serv21799

Added Files:
      Tag: hxclient_3_6_1_atlas
	miniandroidsurf_qc8x60.h 
Log Message:
Integrate for Android 3.0


--- NEW FILE: miniandroidsurf_qc8x60.h ---
/* ***** BEGIN LICENSE BLOCK *****
 * Source last modified: $Id: miniandroidsurf_qc8x60.h,v 1.1.2.1 2011/06/14 04:04:12 \
                xzhao Exp $
 * 
 * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
 * 
 * The contents of this file, and the files included with this file,
 * are subject to the current version of the RealNetworks Public
 * Source License (the "RPSL") available at
 * http://www.helixcommunity.org/content/rpsl unless you have licensed
 * the file under the current version of the RealNetworks Community
 * Source License (the "RCSL") available at
 * http://www.helixcommunity.org/content/rcsl, in which case the RCSL
 * will apply. You may also obtain the license terms directly from
 * RealNetworks.  You may not use this file except in compliance with
 * the RPSL or, if you have a valid RCSL with RealNetworks applicable
 * to this file, the RCSL.  Please see the applicable RPSL or RCSL for
 * the rights, obligations and limitations governing use of the
 * contents of the file.
 * 
 * Alternatively, the contents of this file may be used under the
 * terms of the GNU General Public License Version 2 (the
 * "GPL") in which case the provisions of the GPL are applicable
 * instead of those above. If you wish to allow use of your version of
 * this file only under the terms of the GPL, and not to allow others
 * to use your version of this file under the terms of either the RPSL
 * or RCSL, indicate your decision by deleting the provisions above
 * and replace them with the notice and other provisions required by
 * the GPL. If you do not delete the provisions above, a recipient may
 * use your version of this file under the terms of any one of the
 * RPSL, the RCSL or the GPL.
 * 
 * This file is part of the Helix DNA Technology. RealNetworks is the
 * developer of the Original Code and owns the copyrights in the
 * portions it created.
 * 
 * This file, and the files included with this file, is distributed
 * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
 * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
 * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
 * ENJOYMENT OR NON-INFRINGEMENT.
 * 
 * Technology Compatibility Kit Test Suite(s) Location:
 *    http://www.helixcommunity.org/content/tck
 * 
 * Contributor(s):
 * 
 * ***** END LICENSE BLOCK ***** */

#ifndef _MINIANDROIDSURF_H_
#define _MINIANDROIDSURF_H_

#include "minisurf.h"
#include "minifmt.h"

// undefine helix REF to avoid conflict with android's refcount REF class
#undef REF
#include <hardware/hardware.h>
#include <surfaceflinger/Surface.h>
#include <media/stagefright/MediaBuffer.h>
#include <SoftwareRenderer.h>
#include <media/stagefright/MetaData.h>
#include <media/stagefright/foundation/ADebug.h>
#include <ui/android_native_buffer.h>
#include <ui/GraphicBuffer.h>

// redefine helix REF for reference parameters
#if defined(__cplusplus)
#define REF(type)   type&
#else
#define REF(type)   const type * const
#endif
using namespace android;

/*
 * This implementation references the video surface rendering design of Stagefright
 * Reference: frameworks/base/media/libstagefright/AwesomePlayer.cpp
 * Another solution is to directly interact with framebuffer: \
                base/libs/ui/FramebufferNativeWindow.cpp
 */
struct HelixRenderer : public RefBase {
    HelixRenderer() {}

    virtual void render(MediaBuffer *buffer) = 0;

private:
    HelixRenderer(const HelixRenderer &);
    HelixRenderer &operator=(const HelixRenderer &);
};

    // Decoders are instantiated locally and as a consequence
    // allocate their buffers in local address space.  This renderer
    // then performs a color conversion and copy to get the data
    // into the ANativeBuffer.

struct HelixLocalRenderer : public HelixRenderer {
    HelixLocalRenderer(
            const sp<Surface> &surface, const sp<MetaData> &meta)
        : mTarget(new SoftwareRenderer(surface, meta)) {
    }

    virtual void render(MediaBuffer *buffer) {
        render((const uint8_t *)buffer->data() + buffer->range_offset(),
               buffer->range_length());
    }

    void render(const void *data, size_t size) {
        mTarget->render(data, size, NULL);
    }

protected:
    virtual ~HelixLocalRenderer() {
        delete mTarget;
        mTarget = NULL;
    }

private:
    SoftwareRenderer *mTarget;

    HelixLocalRenderer(const HelixLocalRenderer &);
    HelixLocalRenderer &operator=(const HelixLocalRenderer &);;
};

    // Hardware decoders avoid the CPU color conversion by decoding
    // directly to ANativeBuffers, so we must use a renderer that
    // just pushes those buffers to the ANativeWindow.
    // TODO: We need to add the logic of passing ANativeBuffer to OMX HW decoder. \
About how to dequeue ANativeBuffer buffer, refer to media/stagefright/OMXCodec.cpp: \
OMXCodec::allocateOutputBuffersFromNativeWindow(void *def);  
struct HelixNativeWindowRenderer : public HelixRenderer {
    HelixNativeWindowRenderer(
            const sp<ANativeWindow> &nativeWindow,
            int32_t rotationDegrees)
        : mNativeWindow(nativeWindow) {
        applyRotation(rotationDegrees);
    }

    virtual void render(MediaBuffer *buffer) {
        status_t err = mNativeWindow->queueBuffer(
                mNativeWindow.get(), buffer->graphicBuffer().get());
        if (err != 0) {
            LOGE("queueBuffer failed with error %s (%d)", strerror(-err),
                    -err);
            return;
        }

        sp<MetaData> metaData = buffer->meta_data();
        metaData->setInt32(kKeyRendered, 1);
    }

protected:
    virtual ~HelixNativeWindowRenderer() {}

private:
    sp<ANativeWindow> mNativeWindow;

    void applyRotation(int32_t rotationDegrees) {
        uint32_t transform;
        switch (rotationDegrees) {
            case 0: transform = 0; break;
            case 90: transform = HAL_TRANSFORM_ROT_90; break;
            case 180: transform = HAL_TRANSFORM_ROT_180; break;
            case 270: transform = HAL_TRANSFORM_ROT_270; break;
            default: transform = 0; break;
        }

        if (transform) {
            CHECK_EQ(0, native_window_set_buffers_transform(
                        mNativeWindow.get(), transform));
        }
    }

    HelixNativeWindowRenderer(const HelixNativeWindowRenderer &);
    HelixNativeWindowRenderer &operator=(
            const HelixNativeWindowRenderer &);
};

class CMiniAndroidSurface : public CMiniBaseSurface
{
  public:
    CMiniAndroidSurface(IUnknown* pContext, CMiniBaseSite* pSite);
    virtual ~CMiniAndroidSurface();
    
    virtual HX_RESULT _CreateDestBuffer(int cidIn, int nWidth, int nHeight, int& \
nCount);   
    virtual HX_RESULT _LockDestBuffer(UCHAR** ppDestPtr,
                                      LONG32* pnDestPitch,
                                      int& cid,
                                      REF(HXxSize) srcSize,
                                      int nIndex=0);
                     
    virtual HX_RESULT _TransferToDestBuffer(UCHAR* pSrcBuffer,
                                            HXBitmapInfoHeader* pBitmapInfo,
                                            HXxRect* prSrcRect,
                                            HXxRect* prDstRect,
                                            UCHAR* pDstBuffer,
                                            LONG32 nDstPitch);
                     
    virtual HX_RESULT _UnlockDestBuffer(UCHAR* pSurfPtr, int nIndex=0);
    virtual HX_RESULT _RenderDestBuffer(HXxRect* prSrcRect,
                                        HXxRect* prDstRect,
                                        int nIndex=0);
    
    virtual HX_RESULT _DestroyDestBuffer(int cid, int nCount=1); 

  protected:

    virtual int GetDstCID(int cidIn);
    virtual void SetSrcCID(int cidIn) { m_cidIn = cidIn; }

  private:
    int m_cidIn;
    int m_cidOut;

    int m_nCompositionPitch;
    UINT32 m_ulFrameSize;

    sp<HelixRenderer>  mVideoRenderer;
    sp<Surface>        m_pSurface;           // Android UI surface to render to 
    HXBOOL             m_bInEmulator;        // affect supported surface pixel format
    int                m_ratationDegree;

    sp<MetaData>     m_MetaData;
    HX_RESULT  GetSurface(void);
    HX_RESULT  InitViedoRender();
    int m_nStride;
    int m_nWidth;
    int m_nHeight;
    int m_ifmt;

};

#endif //_MINIANDROIDSURF_H_



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