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List: haiku-bugs
Subject: [haiku-bugs] Re: [Haiku] #11875: Crash after quitting Haiku3D
From: "Haiku" <trac () haiku-os ! org>
Date: 2018-08-30 19:28:25
Message-ID: 060.43a3326b1b642133ea1877c202050c79 () haiku-os ! org
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#11875: Crash after quitting Haiku3D
------------------------------------+----------------------------
Reporter: humdinger | Owner: aldeck
Type: bug | Status: new
Priority: normal | Milestone: R1
Component: Applications/Haiku3D | Version: R1/Development
Resolution: | Keywords:
Blocked By: | Blocking: 12043
Has a Patch: 0 | Platform: All
------------------------------------+----------------------------
Comment (by cocobean):
hrev52300 x86 and x86_64 testing - This issue only happens if you don't
resize the Haiku3D window frame. If you decrease/increase (or
minimize/maximize) the Haiku3D window, you cannot reproduce this bug (also
noted by zzzzz).
NOTE: Same results for x86_gcc2 and x86_64. For the crash condition, if I
continue from the glIsTexture() mov* call during debugging, Haiku3D
resumes and closes without issue.
During Haiku3D program exit or window closure, I suspect Mesa-related
BView/Bwindow app window handling and cleanup if frame never resized/moved
for Haiku3D.
-- =
Ticket URL: <https://dev.haiku-os.org/ticket/11875#comment:8>
Haiku <https://dev.haiku-os.org>
The Haiku operating system.
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