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List: gtkmm
Subject: Re: Glib::IOChannel or Gio::SocketConnection/IOStream - which one
From: Carlos Franke <carlos_franke () taunusstein ! net>
Date: 2011-10-11 15:58:25
Message-ID: 1318348709.30094.0 () Gaufrier
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Partial answer to self:
Looking at the header files <glibmm/iochannel.h> and
<giomm/socketconnection.h>, it appears that Gio::SocketConnection pulls
in a bunch of giomm-dependencies (socket.h, enums.h, iostream.h and
thus inputstream.h, outputstream.h, asyncresult.h, cancellable.h),
while Glib::IOChannel only relies on basic Glib stuff (error.h, main.h,
refptr.h, ustring.h). I have not done any test compilations, but I
reckon that IOChannel is more lightweight than SocketConnection if one
is not using all the other Gio stuff anyway.
I am going for IOChannel for now.
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