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List: gnash-dev
Subject: [Gnash-dev] Why do FBAggGlue::init() have code after its return statement?
From: Petter Reinholdtsen <pere () hungry ! com>
Date: 2014-04-24 21:47:39
Message-ID: 2fly4yuiemc.fsf () diskless ! uio ! no
[Download RAW message or body]
Anyone know what is going on in this function from fb_glue_agg.cpp?
This is Coverity CID 1149302 - Structurally dead code, and there is a
large block of code after the return statement in the middle. The code
was written by Rob and last touched in 2011 (except a warning fix by
Bastiaan in 2012).
bool
FBAggGlue::init (int argc, char ***argv)
{
// GNASH_REPORT_FUNCTION;
// The device must be initialized before the renderer. AGG only supports
// The Raw framebuffer, so we use that.
_device.reset(new renderer::rawfb::RawFBDevice);
_device->initDevice(argc, *argv);
renderer::rawfb::RawFBDevice *rawfb = reinterpret_cast
<renderer::rawfb::RawFBDevice *>(_device.get());
// You must pass in the file descriptor to the opened
// framebuffer when creating a window.
return _device->attachWindow(rawfb->getHandle());
// Set the renderer for the AGG glue layer
gnash::Renderer *rend = reinterpret_cast<gnash::Renderer *>
(createRenderHandler());
if (rend) {
_renderer.reset(rend);
} else {
log_error(_("failed to create a render handler for AGG!"));
return false;
}
// Set grayscale for 8 bit modes
if (_varinfo.bits_per_pixel == 8) {
if (!rawfb->setGrayscaleLUT8())
return false;
}
return true;
}
Should the code after the first return statement be deleted?
--
Happy hacking
Petter Reinholdtsen
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