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List: gnash-dev
Subject: Re: [Gnash-dev] Windows plugin
From: Andrea_Palmatè <andrea.palmate () gmail ! com>
Date: 2009-07-12 17:04:02
Message-ID: 187392B3-C0E3-4414-ADEB-7EF3EDE4ED0E () gmail ! com
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Il giorno 11/lug/09, alle ore 23:52, strk ha scritto:
> On Sat, Jul 11, 2009 at 06:24:05PM +0200, Andrea Palmatè wrote:
>
>> The Linux plugin seems too hard to port on amiga platform. Yes, i
>> have
>> a working giochannel library but we haven't the fork/wait mechanism
>> Any tip?
>
> Joining the effort on the reentrant core lib task ?
> That's the main obstacle to get a proper (multithreaded) plugin.
>
i'm here... :)
The Windows plugin system seems a good example but i don't know if it
could be a good start for Linux.
Subclassing the passed window pointer from browser seems also faster
for me because i can write directly into and intercept the messages so
i can make the same things i make with GUI
I don't know if would be simply on Linux.. but you will know very well..
Andrea
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