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List: ggi-develop
Subject: Line Clipping
From: "Dmitry Semenov" <hatter () chollian ! net>
Date: 2000-01-28 0:47:47
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Hi
I found that standard GGI line clipping getting perpetual loop with some
arguments. It was while using these arguments: 568, 383, 49360, and 1234 for
clipping area 100, 3, 1019, 766. May be it was different because I found it
written in my notebook but sure only for 90%. Anyway it was close enough. It
happened because of overflow in line formula.
Solution is: just break the perpetual loop. It's not necessary there.
Also I found that Matrox G100 acceleration is slowly than software drawing.
That's it.
Best Regards, Dmitry Semenov
EMail: hatter@chollian.net
Web: www.chollian.net/~hatter
-----Original Message-----
From: Rubén [mailto:ryu@mundivia.es]
Sent: Friday, January 28, 2000 7:36 AM
To: ggi-develop@eskimo.com
Subject: Re: SGI OpenGL freely avalibale.
On 2000/Jan/27, Steffen Seeger wrote:
> > Dynamic assembly code generation for rasterization is not yet included,
> > making software rendering performance slow.
>
> Interesting, we came about the same technique as SGI:
> The GGL code in KGI-0.9 was a code-study how to dynamically
^^^
What do you refer to with GGL? :)
--
_
/_) \/ / / email: mailto:ryu@mundivia.es
/ \ / (_/ www : http://programacion.mundivia.es/ryu
[ GGL developer ] & [ IRCore developer ] & [ GPUL member ]
^^^
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