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List:       ggi-develop
Subject:    Re: Re: Sprites in video memory
From:       "Jacek Konieczny" <jajcus () zeus ! polsl ! gliwice ! pl>
Date:       1999-03-05 10:35:27
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On Fri, Mar 05, 1999 at 12:06:04AM +0100, Marcus Sundberg wrote:
> Don't make anything that sits on top of LibGGI. Make it a LibGGI
> extension library instead. We should have an extension for allocating
> offscreen videoram for different sort of buffers/pixmaps/caches.
> 
> One of the beauties of LibGGI is that you are not limited by it's API.
> LibGGI is designed to be small and provide only basic operations,
> but it has an extension mechanism which allows you to add functions,
> or even modify the behaviour of existing functions, without needing
> to build it on top of existing functions.
> 
> The "misc" extension in libggi/extensions/misc is a good example of
> how extensions can work.

I think, that making it a part of regular GGI API would be better.
Many targets would benefit from it. For X targets such buffers can be X
pixmaps. For framebuffer - part of framebuffer memory. For others - part
of normal memmory.

Greets,
      Jacek
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