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List:       gentoo-dev
Subject:    Re: [gentoo-dev] [PATCH] games.eclass: Allow to disable games permissions wrt #467386
From:       hasufell <hasufell () gentoo ! org>
Date:       2014-11-21 21:28:05
Message-ID: 546FAE65.8040106 () gentoo ! org
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On 11/21/2014 10:08 PM, Mike Gilbert wrote:
> On Fri, Nov 21, 2014 at 10:31 AM, hasufell <hasufell@gentoo.org> wrote:
>> On 11/21/2014 04:10 PM, Tim Harder wrote:
>>> On 2014-11-21 09:54, hasufell wrote:
>>>> There are users who seem to like it and the games team wants to keep it
>>>> as well, so I don't see a reason to push into that direction.
>>>
>>>> The main thing is that you cannot turn off all the permission stuff in
>>>> the eclass whether you like it or not. Changing the install variables
>>>> thing is just for convenience and already possible.
>>>
>>> If people don't want to use the games eclass, then don't use it. I
>>> thought this had already been discussed and mostly ok-ed.
>>>
>>> I don't see the point of adding circumvention methods if you can just
>>> avoid it altogether.
>>>
>>
>> Are you serious?
>>
>> Instead of creating random competing concepts in one repository we
>> should rather enhance configuration options, so that the USER can choose
>> what he likes instead of the developer.
>>
>> I think this is a very bad idea.
>>
>> If we all decide to drop the eclass, then fine. Until then, users don't
>> have any convenient way to have games world-executable without
>> overwriting the eclass (which I currently do myself).
>>
> 
> It wasn't obvious to me that these were variables intended for
> end-user usage. Perhaps you could make this more clear in the
> comments?
> 

I've already written a patch for fixing the documentation.

The games team suggests to do:
GAMES_GROUP=users

if you want games world-executable which isn't particularly the same,
but close enough I guess?

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