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List: gcc-bugs
Subject: [Bug libstdc++/104719] New: Use of `std::move` in libstdc++ leads to worsened debug performance
From: "vittorio.romeo at outlook dot com via Gcc-bugs" <gcc-bugs () gcc ! gnu ! org>
Date: 2022-02-28 16:20:58
Message-ID: bug-104719-4 () http ! gcc ! gnu ! org/bugzilla/
[Download RAW message or body]
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=104719
Bug ID: 104719
Summary: Use of `std::move` in libstdc++ leads to worsened
debug performance
Product: gcc
Version: unknown
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: libstdc++
Assignee: unassigned at gcc dot gnu.org
Reporter: vittorio.romeo at outlook dot com
Target Milestone: ---
`std::accumulate` is defined as follows in `libstdc++`:
```
template<typename _InputIterator, typename _Tp>
_GLIBCXX20_CONSTEXPR
inline _Tp
accumulate(_InputIterator __first, _InputIterator __last, _Tp __init)
{
// concept requirements
__glibcxx_function_requires(_InputIteratorConcept<_InputIterator>)
__glibcxx_requires_valid_range(__first, __last);
for (; __first != __last; ++__first)
__init = _GLIBCXX_MOVE_IF_20(__init) + *__first;
return __init;
}
```
Where `_GLIBCXX_MOVE_IF_20` is:
```
#if __cplusplus > 201703L
// _GLIBCXX_RESOLVE_LIB_DEFECTS
// DR 2055. std::move in std::accumulate and other algorithms
# define _GLIBCXX_MOVE_IF_20(_E) std::move(_E)
#else
# define _GLIBCXX_MOVE_IF_20(_E) _E
#endif
```
When compiling a program using `std::accumulate` in debug mode, under `-Og`,
there is a noticeable performance impact due to the presence of `std::move`.
- With `std::move`: https://quick-bench.com/q/h_M_AUs3pgBE3bYr82rsA1_VtjU
- Without `std::move`: https://quick-bench.com/q/ysis2b1CgIZkRsO2cqfjZm9Jkio
This performance degradation is one example of why many people (especially in
the gamedev community) are not adopting standard library algorithms and modern
C++ more widely.
Would it be possible to replace `std::move` calls internal to `libstdc++` with
a cast, or some sort of compiler intrinsic? Or maybe mark `std::move` as
"always inline" even without optimizations enabled?
Related issue for libc++:
https://github.com/llvm/llvm-project/issues/53689=
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